Replay
  • UndeadINSUPERABLE
    1. Death Knight, level 2
    2. Naga Sea Witch, level 1
  • Night ElfFenix
    1. Warden, level 3
vs
Game length
00:08:27
Patch
1.31
Downloads
39
Amazonia
Game
1v1 on patch 1.31
File
.w3g
Uploaded
Aug 22, 2019 by Stowka
Game breakdown

INSUPERABLE (PieCk)

324 APM

Heroes

  • Death KnightLevel 3
  • Naga Sea WitchLevel 1

Units

  • Ghoul8
  • Acolyte2
  • Obsidian Statue2
  • Crypt Fiend1

Buildings

  • Ziggurat7
  • Crypt5
  • Altar of Darkness2
  • Nerubian Tower2
  • Halls of the Dead2
  • Tomb of Relics1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Items

  • Rod of Necromancy2
  • Dust of Appearance2
  • Potion of Healing1

Control groups

Group 123456
Set 46 9 1 2 1 1
Used 203 7 0 422 317 517
Actions by type
Right clicks
998
Selections
299
Control group selections
1466
Control groups set
60
Build and train orders
50
Abilities
13
Basic commands
82
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Fenix (lofFenix)

215 APM

Heroes

  • WardenLevel 3

Units

  • Wisp18
  • Archer6
  • Goblin Shredder1
  • Dryad1
  • Druid of the Claw1

Buildings

  • Moon Well4
  • Tree of Ages3
  • Tree of Eternity3
  • Ancient of War2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Druid of the Claw TrainingLevel 2

Control groups

Group 1234567
Set 8 8 7 14 6 6 1
Used 35 83 54 125 118 62 1
Actions by type
Right clicks
790
Selections
286
Control group selections
478
Control groups set
50
Build and train orders
61
Abilities
36
Basic commands
244
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
6,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,671 2:10 3,343 4:20 5,014 6:31 6,685 8:41
Army1,575
Economy150
Production1,500
Technology1,165
Support1,995
Nightelf
6,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,671 2:10 3,343 4:20 5,014 6:31 6,685 8:41
Army1,555
Economy1,080
Production790
Technology1,950
Support1,310
8:41 / 8:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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