Replay
  • Night ElfInvain
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • Human瓜瓜上神
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:13:27
Patch
1.31
Downloads
50
Concealed Hill
Game
1v1 on patch 1.31
File
.nwg
Uploaded
Jul 24, 2019 by x3-DemoN
Game breakdown

Invain (白白空白白)

301 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp17
  • Druid of the Claw8
  • Archer5
  • Dryad1
  • Goblin Zeppelin1

Buildings

  • Moon Well8
  • Altar of Elders4
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved BowsLevel 2
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Abolish Magic

Items

  • Moonstone2
  • Anti-magic Potion2
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Healing1

Control groups

Group 1256
Set 9 24 3 1
Used 567 534 174 169
Actions by type
Right clicks
1833
Selections
524
Control group selections
1444
Control groups set
37
Build and train orders
83
Abilities
50
Basic commands
13
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

瓜瓜上神 (瓜瓜上神)

238 APM

Heroes

  • ArchmageLevel 3
  • Naga Sea WitchLevel 2

Units

  • Peasant8
  • Footman7
  • Rifleman7
  • Priest5
  • Sorceress4
  • Goblin Zeppelin2
  • Spell Breaker1

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • DefendLevel 2
  • Long Rifles

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1234567
Set 19 16 4 2 1 1 1
Used 80 86 50 16 384 268 91
Actions by type
Right clicks
1193
Selections
518
Control group selections
975
Control groups set
44
Build and train orders
103
Abilities
29
Basic commands
278
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

NightelfData incomplete
9,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,291 3:21 4,583 6:43 6,874 10:05 9,165 13:27
Army3,075
Economy1,020
Production1,180
Technology775
Support3,115

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
7,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,291 3:21 4,583 6:43 6,874 10:05 9,165 13:27
Army4,370
Economy985
Production490
Technology545
Support1,275

Partial spend: actions with unknown prices are excluded.

13:27 / 13:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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