Replay
  • HumanInfi
    1. Archmage, level 4
    2. Mountain King, level 4
  • Night ElfOC
    1. Keeper of the Grove, level 3
    2. Goblin Alchemist, level 2
vs
Game length
00:12:11
Patch
1.31
Downloads
71
Concealed Hill
Game
1v1 on patch 1.31
File
.nwg
Uploaded
Jul 2, 2019 by Elven_Star
Game breakdown

Infi (RW—Infi)

269 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant10
  • Footman10
  • Rifleman6
  • Priest5
  • Sorceress1

Buildings

  • Farm9
  • Scout Tower4
  • Arcane Tower2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Sanctum1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Lumber Harvesting
  • Priest Training
  • Long RiflesLevel 2
  • Gunpowder

Items

  • Scroll of Healing1

Control groups

Group 12345
Set 58 79 22 6 11
Used 450 283 255 269 258
Actions by type
Right clicks
884
Selections
542
Control group selections
1515
Control groups set
176
Build and train orders
133
Abilities
45
Basic commands
269
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

OC (DuSt—OC)

277 APM

Heroes

  • Keeper of the GroveLevel 3
  • Goblin AlchemistLevel 2

Units

  • Wisp16
  • Huntress10
  • Glaive Thrower2

Buildings

  • Moon Well6
  • Ancient of War2
  • Tree of Ages2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Ultravision
  • Vorpal Blades
  • Strength of the MoonLevel 2
  • Upgrade Moon Glaive

Items

  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 111 4 4 2 1
Used 335 180 482 506 10
Actions by type
Right clicks
1578
Selections
393
Control group selections
1513
Control groups set
122
Build and train orders
53
Abilities
30
Basic commands
18
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

HumanData incomplete
7,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,840 3:20 3,680 6:40 5,520 10:00 7,360 13:21
Army3,410
Economy1,135
Production490
Technology675
Support1,650

Partial spend: actions with unknown prices are excluded.

Nightelf
7,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,840 3:20 3,680 6:40 5,520 10:00 7,360 13:21
Army2,370
Economy1,300
Production480
Technology915
Support2,190
13:21 / 13:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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