Replay
  • UndeadMelody
    1. Death Knight, level 1
vs
Game length
00:05:06
Patch
1.30.2
Downloads
45
Terenas Stand LV
Game
1v1 on patch 1.30.2
File
.nwg
Uploaded
May 29, 2019 by Stowka
Game breakdown

HurricaneBo (HurricaneBo)

371 APM

Heroes

  • WardenLevel 2

Units

  • Wisp14
  • Forest Troll Shadow Priest2
  • Archer1

Buildings

  • Moon Well3
  • Ancient of War2
  • Altar of Elders1

Control groups

Group 123469
Set 120 48 26 36 3 2
Used 343 228 7 54 4 4
Actions by type
Right clicks
221
Selections
69
Control group selections
640
Control groups set
235
Build and train orders
23
Abilities
14
Basic commands
30
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Melody (Go大森林Mld)

205 APM

Heroes

  • Death KnightLevel 1

Units

  • Ghoul8
  • Acolyte5
  • Forest Troll Shadow Priest1

Buildings

  • Crypt4
  • Ziggurat2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy2

Control groups

Group 123
Set 8 15 1
Used 48 122 122
Actions by type
Right clicks
217
Selections
99
Control group selections
292
Control groups set
24
Build and train orders
26
Abilities
7
Basic commands
0
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
2,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 810 1:16 1,620 2:33 2,430 3:49 3,240 5:06
Army520
Economy840
Production480
Technology0
Support540
Undead
3,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 810 1:16 1,620 2:33 2,430 3:49 3,240 5:06
Army1,155
Economy375
Production980
Technology0
Support730
5:06 / 5:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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