Replay
  • Night ElfFenix
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 5
  • Night ElfBoO
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 3
vs
Game length
00:15:22
Patch
1.30.2
Downloads
36
Last Refuge 1.3
Game
1v1 on patch 1.30.2
File
.w3g
Uploaded
May 8, 2019 by x3-DemoN
Game breakdown

Fenix (Fenix))

236 APM

Heroes

  • Keeper of the GroveLevel 5
  • Goblin AlchemistLevel 7

Units

  • Wisp22
  • Archer5
  • Druid of the Claw4
  • Dryad2

Buildings

  • Moon Well6
  • Tree of Eternity3
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Improved BowsLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Strength of the WildLevel 4
  • Mark of the Claw
  • Well SpringLevel 2

Items

  • Orb of Venom3
  • Staff of Preservation2
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Scroll of Healing2
  • Staff of Teleportation1
  • Anti-magic Potion1

Control groups

Group 1234567
Set 28 22 6 10 5 8 1
Used 210 146 68 127 155 89 1
Actions by type
Right clicks
1282
Selections
735
Control group selections
796
Control groups set
80
Build and train orders
139
Abilities
90
Basic commands
436
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

BoO (Boocraft)

156 APM

Heroes

  • Keeper of the GroveLevel 6
  • Goblin AlchemistLevel 3

Units

  • Wisp12
  • Huntress8
  • Archer6
  • Druid of the Talon5
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1

Buildings

  • Moon Well5
  • Ancient of War4
  • Tree of Ages2
  • Ancient of Wind2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Strength of the MoonLevel 2
  • Upgrade Moon Glaive
  • Improved Bows
  • Druid of the Talon Training

Items

  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1245690
Set 92 23 4 4 2 4 5
Used 181 76 58 62 15 0 19
Actions by type
Right clicks
974
Selections
496
Control group selections
411
Control groups set
134
Build and train orders
67
Abilities
63
Basic commands
194
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
10,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,688 3:50 5,375 7:41 8,063 11:31 10,750 15:22
Army1,960
Economy1,660
Production640
Technology1,830
Support4,660

Partial spend: actions with unknown prices are excluded.

Nightelf
8,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,688 3:50 5,375 7:41 8,063 11:31 10,750 15:22
Army3,700
Economy1,060
Production1,080
Technology790
Support2,110
15:22 / 15:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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