Replay
  • Night ElfFenix
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 4
  • OrcPride
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
vs
Game length
00:19:40
Patch
1.30.2
Downloads
42
Last Refuge 1.3
Game
1v1 on patch 1.30.2
File
.w3g
Uploaded
May 8, 2019 by x3-DemoN
Game breakdown

Fenix (Fenix))

238 APM

Heroes

  • Keeper of the GroveLevel 5
  • Goblin AlchemistLevel 4

Units

  • Wisp28
  • Huntress19
  • Archer13

Buildings

  • Moon Well6
  • Tree of Ages3
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Sentinel
  • Upgrade Moon GlaiveLevel 2
  • Improved Bows
  • Strength of the MoonLevel 2
  • Moon ArmorLevel 2

Items

  • Scroll of Healing3
  • Scroll of Protection3
  • Lesser Clarity Potion3
  • Staff of Teleportation2
  • Staff of Preservation1

Control groups

Group 1234567
Set 67 30 13 9 4 4 1
Used 338 364 64 197 144 79 1
Actions by type
Right clicks
1587
Selections
1002
Control group selections
1187
Control groups set
128
Build and train orders
135
Abilities
120
Basic commands
545
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Pride (DuSt-Pride)

315 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4

Units

  • Grunt20
  • Shaman10
  • Peon9
  • Forest Troll Berserker8
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow4
  • Watch Tower3
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • War Mill1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Shaman Training
  • ArmorLevel 3
  • Reinforced DefensesLevel 2

Items

  • Healing Salve9
  • Scroll of Speed4
  • Scroll of Healing4
  • Lesser Clarity Potion4
  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 123456
Set 65 16 1 4 3 1
Used 542 658 379 305 393 15
Actions by type
Right clicks
1776
Selections
1131
Control group selections
2292
Control groups set
90
Build and train orders
211
Abilities
121
Basic commands
617
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

NightelfData incomplete
13,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,561 4:57 7,123 9:55 10,684 14:53 14,245 19:51
Army5,395
Economy2,020
Production480
Technology1,210
Support3,980

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
14,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,561 4:57 7,123 9:55 10,684 14:53 14,245 19:51
Army7,395
Economy1,060
Production510
Technology440
Support4,840

Partial spend: actions with unknown prices are excluded.

19:51 / 19:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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