Replay
  • Night ElfFoggy
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 4
  • Human瓜瓜上神
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:15:41
Patch
1.30.2
Downloads
48
Northern Isles
Game
1v1 on patch 1.30.2
File
.nwg
Uploaded
May 4, 2019 by Elven_Star
Game breakdown

Foggy (Foggy)

353 APM

Heroes

  • Keeper of the GroveLevel 6
  • Goblin AlchemistLevel 4

Units

  • Wisp18
  • Archer11
  • Mountain Giant2

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Ultravision
  • Improved BowsLevel 3
  • Hardened SkinLevel 3
  • Marksmanship
  • Well SpringLevel 2
  • Reinforced HidesLevel 3
  • Strength of the Moon

Items

  • Lesser Clarity Potion9
  • Orb of Venom3
  • Scroll of Healing3
  • Staff of Preservation2
  • Moonstone2
  • Staff of Teleportation1
  • Potion of Mana1

Control groups

Group 1234
Set 181 45 3 3
Used 334 126 3 44
Group 5678
Set 4 4 4 1
Used 313 224 254 42
Actions by type
Right clicks
1796
Selections
1311
Control group selections
1340
Control groups set
245
Build and train orders
126
Abilities
96
Basic commands
544
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

瓜瓜上神 (瓜瓜上神)

244 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Rifleman11
  • Peasant10
  • Footman7
  • Priest6
  • Knight3

Buildings

  • Farm9
  • Barracks3
  • Altar of Kings1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Long Rifles
  • Lumber Harvesting
  • Priest TrainingLevel 2
  • Gunpowder
  • Swords

Control groups

Group 1234567
Set 31 9 7 1 2 6 1
Used 148 160 24 25 342 255 71
Actions by type
Right clicks
1429
Selections
583
Control group selections
1025
Control groups set
57
Build and train orders
112
Abilities
54
Basic commands
488
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

NightelfData incomplete
10,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,606 3:55 5,213 7:50 7,819 11:45 10,425 15:41
Army2,130
Economy1,420
Production640
Technology1,025
Support5,210

Partial spend: actions with unknown prices are excluded.

Human
8,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,606 3:55 5,213 7:50 7,819 11:45 10,425 15:41
Army4,745
Economy750
Production810
Technology755
Support1,480
15:41 / 15:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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