Replay
  • Human瓜瓜上神
    1. Archmage, level 6
    2. Mountain King, level 2
    3. Paladin, level 1
  • Night Elf15sui
    1. Keeper of the Grove, level 7
    2. Goblin Alchemist, level 6
vs
Game length
00:22:18
Patch
1.30.2
Downloads
33
Last Refuge 1.3
Game
1v1 on patch 1.30.2
File
.nwg
Uploaded
Apr 29, 2019 by penseeeternelle
Game breakdown

瓜瓜上神 (瓜瓜上神)

235 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant41
  • Footman12
  • Rifleman11
  • Forest Troll Shadow Priest8
  • Priest7
  • Forest Troll Berserker4
  • Mortar Team4
  • Knight3
  • Ogre Mauler2
  • Mud Golem2
  • Goblin Zeppelin2
  • Goblin Shredder2
  • Sorceress1

Buildings

  • Farm9
  • Scout Tower6
  • Arcane Tower5
  • Barracks2
  • Keep2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Sanctum1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Long Rifles
  • Priest TrainingLevel 2
  • GunpowderLevel 2
  • Fragmentation ShardsLevel 2

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration5
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1234567
Set 49 12 6 2 2 3 1
Used 169 128 14 12 403 269 91
Actions by type
Right clicks
2017
Selections
1050
Control group selections
1086
Control groups set
75
Build and train orders
299
Abilities
105
Basic commands
501
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

15sui (GO大森林15)

325 APM

Heroes

  • Keeper of the GroveLevel 7
  • Goblin AlchemistLevel 6

Units

  • Wisp22
  • Dryad7
  • Archer3
  • Mountain Giant3
  • Forest Troll Berserker1
  • Goblin Zeppelin1
  • Druid of the Claw1
  • Chimaera1

Buildings

  • Moon Well9
  • Altar of Elders2
  • Ancient of Lore2
  • Chimaera Roost2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Well SpringLevel 2
  • Hardened Skin
  • Strength of the WildLevel 5
  • Reinforced Hides
  • Druid of the Claw TrainingLevel 3
  • Vorpal Blades
  • Resistant Skin
  • Mark of the Claw

Items

  • Lesser Clarity Potion9
  • Potion of Healing3
  • Moonstone2
  • Scroll of Healing2
  • Staff of Teleportation1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 123456
Set 271 69 15 6 1 6
Used 1303 751 135 370 283 221
Actions by type
Right clicks
1762
Selections
1094
Control group selections
3063
Control groups set
368
Build and train orders
182
Abilities
187
Basic commands
508
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

HumanData incomplete
20,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,051 5:34 10,103 11:09 15,154 16:43 20,205 22:18
Army11,090
Economy3,460
Production790
Technology1,625
Support3,240

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
12,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,051 5:34 10,103 11:09 15,154 16:43 20,205 22:18
Army3,525
Economy1,660
Production1,100
Technology1,075
Support5,450

Partial spend: actions with unknown prices are excluded.

22:18 / 22:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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