Replay
  • Human瓜瓜上神
    1. Archmage, level 7
    2. Mountain King, level 5
  • HumanOcean
    1. Archmage, level 6
    2. Mountain King, level 5
vs
Game length
00:21:17
Patch
1.30.2
Downloads
48
Last Refuge 1.3
Game
1v1 on patch 1.30.2
File
.nwg
Uploaded
Apr 29, 2019 by penseeeternelle
Game breakdown

瓜瓜上神 (瓜瓜上神)

237 APM

Heroes

  • ArchmageLevel 7
  • Mountain KingLevel 6

Units

  • Peasant19
  • Spell Breaker18
  • Priest10
  • Footman9
  • Forest Troll Shadow Priest4
  • Forest Troll Berserker3
  • Ogre Mauler1

Buildings

  • Farm12
  • Scout Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Town Hall1
  • Arcane Vault1
  • Blacksmith1
  • Lumber Mill1
  • Castle1

Upgrades

  • Defend
  • Priest Training
  • Control Magic
  • SwordsLevel 2
  • Plating
  • Lumber Harvesting
  • Magic Sentry

Items

  • Lesser Clarity Potion8
  • Scroll of Town Portal2
  • Potion of Healing1

Control groups

Group 1234567
Set 42 19 6 3 1 1 3
Used 146 127 10 58 391 219 89
Actions by type
Right clicks
1817
Selections
1038
Control group selections
1040
Control groups set
75
Build and train orders
264
Abilities
161
Basic commands
580
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Ocean (Go大森林Ocea)

275 APM

Heroes

  • ArchmageLevel 7
  • Mountain KingLevel 6

Units

  • Spell Breaker24
  • Peasant10
  • Priest7
  • Footman6
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker1

Buildings

  • Farm9
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Priest TrainingLevel 2
  • Control Magic

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion3
  • Potion of Lesser Invulnerability2
  • Staff of Teleportation1
  • Mechanical Critter1

Control groups

Group 1234678
Set 865 480 229 31 1 1 1
Used 565 398 87 82 54 117 91
Actions by type
Right clicks
1225
Selections
788
Control group selections
1394
Control groups set
1608
Build and train orders
184
Abilities
139
Basic commands
442
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
15,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,856 5:19 7,713 10:38 11,569 15:57 15,425 21:17
Army8,250
Economy1,810
Production820
Technology1,095
Support3,450
Human
12,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,856 5:19 7,713 10:38 11,569 15:57 15,425 21:17
Army7,745
Economy750
Production640
Technology785
Support2,190
21:17 / 21:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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