Replay
  • Human瓜瓜上神
    1. Mountain King, level 6
    2. Archmage, level 5
  • Night ElfCheck
    1. Keeper of the Grove, level 7
    2. Goblin Alchemist, level 7
vs
Game length
00:29:52
Patch
1.30.2
Downloads
24
Concealed Hill
Game
1v1 on patch 1.30.2
File
.nwg
Uploaded
Apr 24, 2019 by Elven_Star
Game breakdown

瓜瓜上神 (瓜瓜上神)

244 APM

Heroes

  • Mountain KingLevel 8
  • ArchmageLevel 5

Units

  • Rifleman41
  • Priest17
  • Peasant14
  • Footman9

Buildings

  • Farm10
  • Scout Tower9
  • Guard Tower4
  • Barracks3
  • Arcane Tower3
  • Altar of Kings2
  • Arcane Vault2
  • Keep1
  • Lumber Mill1
  • Arcane Sanctum1
  • Blacksmith1
  • Town Hall1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Priest TrainingLevel 2
  • Long RiflesLevel 2
  • GunpowderLevel 3
  • ArmorLevel 2

Items

  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1234567
Set 69 26 7 2 2 3 2
Used 446 297 29 64 468 379 78
Actions by type
Right clicks
2301
Selections
1455
Control group selections
1761
Control groups set
111
Build and train orders
233
Abilities
128
Basic commands
1179
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Check (mTwCheck)

206 APM

Heroes

  • Keeper of the GroveLevel 8
  • Goblin AlchemistLevel 7

Units

  • Wisp42
  • Dryad28
  • Huntress9
  • Archer1
  • Druid of the Claw1

Buildings

  • Moon Well10
  • Tree of Life4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • UltravisionLevel 2
  • Nature's Blessing
  • Abolish Magic
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 2
  • Druid of the Claw TrainingLevel 2

Items

  • Scroll of Healing6
  • Potion of Lesser Invulnerability3
  • Lesser Clarity Potion2
  • Staff of Preservation1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 12356
Set 228 78 24 1 2
Used 825 264 104 118 155
Actions by type
Right clicks
2475
Selections
1344
Control group selections
1466
Control groups set
333
Build and train orders
207
Abilities
201
Basic commands
49
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
13

Timeline

HumanData incomplete
18,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,664 7:28 9,328 14:56 13,991 22:24 18,655 29:52
Army11,915
Economy1,435
Production1,130
Technology885
Support3,290

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
17,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,664 7:28 9,328 14:56 13,991 22:24 18,655 29:52
Army6,200
Economy3,880
Production640
Technology900
Support5,915

Partial spend: actions with unknown prices are excluded.

29:52 / 29:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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