Replay
  • HumanJohnnyCage
    1. Paladin, level 6
    2. Blood Mage, level 5
  • OrcBizzare
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
vs
Game length
00:29:51
Patch
1.30.2
Downloads
187
Concealed Hill
Highlight
Silver highlight
Game
1v1 on patch 1.30.2
File
.w3g
Uploaded
Apr 20, 2019 by BrokenHanDs
Game breakdown

JohnnyCage (csc]ace)

267 APM

Heroes

  • PaladinLevel 6
  • Blood MageLevel 5

Units

  • Peasant17
  • Rifleman15
  • Gryphon Rider11
  • Goblin Zeppelin1

Buildings

  • Farm18
  • Altar of Kings5
  • Scout Tower5
  • Guard Tower5
  • Blacksmith2
  • Keep2
  • Arcane Tower2
  • Lumber Mill2
  • Gryphon Aviary2
  • Barracks1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Long RiflesLevel 2
  • GunpowderLevel 2
  • Armor
  • Storm Hammers

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 12345
Set 93 12 13 10 19
Used 1376 705 730 143 35
Actions by type
Right clicks
2211
Selections
1821
Control group selections
2989
Control groups set
147
Build and train orders
125
Abilities
148
Basic commands
431
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Bizzare (Bizzare)

220 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4

Units

  • Peon16
  • Raider10
  • Troll Batrider5
  • Tauren4
  • Grunt2
  • Troll Headhunter/Berserker2
  • Troll Headhunter/Berserker2
  • Spirit Walker1
  • Goblin Zeppelin1

Buildings

  • Orc Burrow11
  • Voodoo Lounge6
  • Beastiary3
  • Altar of Storms2
  • Stronghold2
  • Fortress2
  • Tauren Totem2
  • Barracks1
  • War Mill1
  • Watch Tower1
  • Great Hall1

Upgrades

  • Pillage
  • Berserker Strength
  • EnsnareLevel 2
  • Reinforced Defenses
  • PulverizeLevel 2
  • Spirit Walker TrainingLevel 4
  • Berserker UpgradeLevel 2

Items

  • Healing Salve4
  • Dust of Appearance4
  • Scroll of Speed3
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Tiny Great Hall1
  • Orb of Lightning1

Control groups

Group 12345
Set 65 40 3 3 5
Used 532 473 244 405 62
Actions by type
Right clicks
2985
Selections
1105
Control group selections
1716
Control groups set
116
Build and train orders
154
Abilities
101
Basic commands
316
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

HumanData incomplete
14,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,740 7:27 7,480 14:55 11,220 22:23 14,960 29:51
Army6,395
Economy1,275
Production1,340
Technology1,690
Support4,260

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
14,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,740 7:27 7,480 14:55 11,220 22:23 14,960 29:51
Army5,095
Economy1,585
Production1,245
Technology1,705
Support5,080

Partial spend: actions with unknown prices are excluded.

29:51 / 29:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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