Replay
  • HumanChaemiko
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
    3. Paladin, level 2
  • UndeadNightEnD
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 4
vs
Game length
00:19:32
Patch
1.30.2
Downloads
79
Northern Isles
Game
1v1 on patch 1.30.2
File
.w3g
Uploaded
Apr 6, 2019 by x3-DemoN
Game breakdown

NightEnD (NightEnD)

354 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 4

Units

  • Acolyte14
  • Obsidian Statue10
  • Crypt Fiend6
  • Ghoul5
  • Abomination3

Buildings

  • Ziggurat7
  • Halls of the Dead4
  • Spirit Tower4
  • Black Citadel2
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Destroyer Form
  • WebLevel 3
  • Disease CloudLevel 4
  • Banshee TrainingLevel 3

Items

  • Rod of Necromancy3
  • Orb of Corruption1

Control groups

Group 12345
Set 154 28 7 1 8
Used 1174 1266 354 1 65
Actions by type
Right clicks
2203
Selections
1051
Control group selections
2860
Control groups set
198
Build and train orders
136
Abilities
77
Basic commands
319
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Chaemiko (Chaemikomiko)

342 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 4
  • PaladinLevel 2

Units

  • Peasant39
  • Flying Machine16
  • Footman15
  • Spell Breaker8
  • Knight3

Buildings

  • Guard Tower17
  • Farm12
  • Scout Tower12
  • Arcane Vault7
  • Castle4
  • Workshop4
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Lumber Harvesting
  • MasonryLevel 2
  • Flak Cannons
  • Flying Machine BombsLevel 2
  • Control Magic
  • Animal War TrainingLevel 2
  • Swords
  • Plating
  • Gunpowder

Items

  • Orb of Fire9
  • Lesser Clarity Potion6
  • Scroll of Regeneration4
  • Potion of Healing3
  • Staff of Sanctuary2
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 102 225 122 284 89
Used 665 886 305 231 65
Actions by type
Right clicks
2298
Selections
766
Control group selections
2152
Control groups set
822
Build and train orders
259
Abilities
29
Basic commands
236
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

UndeadData incomplete
12,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,504 4:53 11,008 9:46 16,511 14:39 22,015 19:32
Army4,610
Economy1,275
Production830
Technology2,935
Support2,420

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
22,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,504 4:53 11,008 9:46 16,511 14:39 22,015 19:32
Army6,080
Economy3,310
Production1,050
Technology3,540
Support8,035

Partial spend: actions with unknown prices are excluded.

19:32 / 19:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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