Replay
  • HumanHawK
    1. Mountain King, level 6
    2. Archmage, level 5
  • Night ElfLawLiet
    1. Warden, level 9
vs
Game length
00:50:03
Patch
1.30
Downloads
464
Echo Isles
Highlight
Gold highlight
Game
1v1 on patch 1.30
File
.nwg
Uploaded
Dec 18, 2018 by x3-DemoN
Game breakdown

HawK (KwaH)

184 APM

Heroes

  • Mountain KingLevel 6
  • ArchmageLevel 6

Units

  • Rifleman17
  • Peasant16
  • Priest11
  • Footman5
  • Sorceress5
  • Forest Troll Shadow Priest2

Buildings

  • Farm8
  • Scout Tower6
  • Arcane Tower6
  • Arcane Vault5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Magic Sentry
  • Masonry

Items

  • Scroll of Regeneration9
  • Lesser Clarity Potion8
  • Potion of Healing3
  • Potion of Mana2
  • Pendant of Energy1
  • Ivory Tower1

Control groups

Group 12345
Set 128 21 26 13 2
Used 1324 815 322 255 190
Group 6780
Set 5 6 1 1
Used 10 51 44 0
Actions by type
Right clicks
3133
Selections
1996
Control group selections
3011
Control groups set
203
Build and train orders
198
Abilities
162
Basic commands
620
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

LawLiet (沙漠的狐狸)

169 APM

Heroes

  • WardenLevel 12

Units

  • Wisp65
  • Glaive Thrower25
  • Forest Troll Berserker9
  • Forest Troll Shadow Priest4
  • Ogre Mauler4
  • Mud Golem2
  • Archer1
  • Huntress1

Buildings

  • Moon Well10
  • Ancient of War5
  • Ancient of Wonders5
  • Altar of Elders1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Strength of the MoonLevel 2
  • Vorpal BladesLevel 2
  • UltravisionLevel 2

Items

  • Potion of Healing13
  • Lesser Clarity Potion13
  • Potion of Mana10
  • Moonstone5
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 145 94 8 11 18 1
Used 757 308 287 296 60 0
Actions by type
Right clicks
3859
Selections
1329
Control group selections
1708
Control groups set
277
Build and train orders
518
Abilities
306
Basic commands
621
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
14,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,934 12:30 11,868 25:01 17,801 37:32 23,735 50:03
Army6,810
Economy1,200
Production490
Technology865
Support4,880
NightelfData incomplete
23,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,934 12:30 11,868 25:01 17,801 37:32 23,735 50:03
Army10,050
Economy4,240
Production930
Technology495
Support8,020

Partial spend: actions with unknown prices are excluded.

50:03 / 50:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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