Replay
  • Night ElfMoon
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 3
  • Night ElfFoggy
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 4
vs
Game length
00:21:38
Patch
1.30
Downloads
269
Northern Isles
Highlight
Gold highlight
Game
1v1 on patch 1.30
File
.nwg
Uploaded
Dec 9, 2018 by Elven_Star
Game breakdown

Moon (Moon123)

317 APM

Heroes

  • Keeper of the GroveLevel 5
  • Goblin AlchemistLevel 3

Units

  • Wisp36
  • Glaive Thrower20
  • Archer8
  • Goblin Zeppelin4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Tree of Life2
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Vorpal Blades
  • Strength of the MoonLevel 4
  • UltravisionLevel 2

Items

  • Lesser Clarity Potion2
  • Sentry Wards1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 12345
Set 78 66 145 20 2
Used 813 734 164 25 484
Group 67890
Set 7 3 1 1 2
Used 587 146 0 0 0
Actions by type
Right clicks
2068
Selections
855
Control group selections
2953
Control groups set
325
Build and train orders
125
Abilities
170
Basic commands
372
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
14

Foggy (HazyFoggy)

362 APM

Heroes

  • Keeper of the GroveLevel 5
  • Goblin AlchemistLevel 4

Units

  • Wisp22
  • Dryad6
  • Mountain Giant6
  • Archer4
  • Hippogryph1

Buildings

  • Moon Well6
  • Ancient of Lore4
  • Ancient of Wonders3
  • Ancient of War2
  • Tree of Life2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Nature's BlessingLevel 2
  • Abolish Magic
  • Hardened Skin
  • Well Spring
  • Resistant Skin

Items

  • Lesser Clarity Potion7
  • Anti-magic Potion4
  • Potion of Healing3
  • Dust of Appearance1
  • Staff of Preservation1
  • Orb of Venom1
  • Moonstone1
  • Potion of Mana1

Control groups

Group 1234
Set 181 30 21 5
Used 397 50 53 147
Group 5678
Set 3 1 4 6
Used 416 216 423 39
Actions by type
Right clicks
1997
Selections
2974
Control group selections
1741
Control groups set
251
Build and train orders
142
Abilities
131
Basic commands
603
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

NightelfData incomplete
12,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,183 5:24 6,365 10:49 9,548 16:13 12,730 21:38
Army6,200
Economy2,840
Production660
Technology545
Support2,485

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
11,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,183 5:24 6,365 10:49 9,548 16:13 12,730 21:38
Army3,650
Economy2,000
Production1,250
Technology1,075
Support3,700

Partial spend: actions with unknown prices are excluded.

21:38 / 21:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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