Replay
  • Night ElfLawLiet
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 3
  • Night ElfFoggy
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 3
vs
Game length
00:14:35
Patch
1.30
Downloads
201
Northern Isles
Highlight
Gold highlight
Game
1v1 on patch 1.30
File
.nwg
Uploaded
Dec 7, 2018 by Elven_Star
Game breakdown

LawLiet (LawLiet)

240 APM

Heroes

  • Keeper of the GroveLevel 5
  • Goblin AlchemistLevel 3

Units

  • Wisp31
  • Archer10
  • Glaive Thrower4
  • Dryad2
  • Goblin Zeppelin1

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Ancient of Lore1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Vorpal BladesLevel 2
  • Improved Bows
  • Strength of the Moon

Items

  • Circlet of Nobility1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 100 18 3 22 20 3
Used 464 72 247 223 103 13
Actions by type
Right clicks
1234
Selections
486
Control group selections
1122
Control groups set
166
Build and train orders
87
Abilities
125
Basic commands
217
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Foggy (HazyFoggy)

364 APM

Heroes

  • Keeper of the GroveLevel 4
  • Goblin AlchemistLevel 3

Units

  • Wisp19
  • Glaive Thrower8
  • Archer3
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Huntress1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • UltravisionLevel 2
  • Nature's Blessing
  • Strength of the MoonLevel 2
  • Vorpal Blades

Items

  • Lesser Clarity Potion7
  • Potion of Healing5
  • Potion of Mana3
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 1235678
Set 77 56 3 3 4 5 2
Used 239 311 6 525 297 411 11
Actions by type
Right clicks
1503
Selections
1102
Control group selections
1800
Control groups set
150
Build and train orders
102
Abilities
97
Basic commands
499
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
7,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,361 3:38 4,723 7:17 7,084 10:56 9,445 14:35
Army2,670
Economy2,200
Production635
Technology545
Support1,570

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
9,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,361 3:38 4,723 7:17 7,084 10:56 9,445 14:35
Army2,880
Economy1,480
Production660
Technology965
Support3,460

Partial spend: actions with unknown prices are excluded.

14:35 / 14:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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