Replay
  • UndeadHappy
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dark Ranger, level 3
  • UndeadLucifer
    1. Lich, level 6
    2. Death Knight, level 4
    3. Dark Ranger, level 4
vs
Game length
00:28:13
Patch
1.30
Downloads
359
Echo Isles
Highlight
Silver highlight
Game
1v1 on patch 1.30
File
.w3g
Uploaded
Oct 28, 2018 by x3-DemoN
Game breakdown

Happy (Happy-)

336 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Crypt Fiend27
  • Acolyte22
  • Obsidian Statue10
  • Ghoul5
  • Banshee5

Buildings

  • Ziggurat7
  • Spirit Tower3
  • Tomb of Relics2
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Web
  • Banshee Training

Items

  • Rod of Necromancy5
  • Potion of Lesser Invulnerability4
  • Potion of Mana3
  • Orb of Corruption1

Control groups

Group 12345
Set 126 77 1 36 13
Used 1273 904 246 570 311
Group 67890
Set 21 7 21 21 21
Used 2 0 0 0 0
Actions by type
Right clicks
2364
Selections
2245
Control group selections
3306
Control groups set
344
Build and train orders
275
Abilities
152
Basic commands
702
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Lucifer (Lucifer)

348 APM

Heroes

  • LichLevel 6
  • Death KnightLevel 4
  • Dark RangerLevel 4

Units

  • Acolyte23
  • Gargoyle16
  • Ghoul15
  • Obsidian Statue14
  • Crypt Fiend1

Buildings

  • Ziggurat8
  • Crypt2
  • Nerubian Tower2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Sacrificial Pit1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature AttackLevel 2
  • Stone Form

Items

  • Rod of Necromancy4
  • Potion of Healing3
  • Potion of Lesser Invulnerability3
  • Scroll of Healing2
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 123456
Set 356 84 5 3 4 1
Used 1144 745 51 436 364 347
Actions by type
Right clicks
3403
Selections
1705
Control group selections
3087
Control groups set
453
Build and train orders
214
Abilities
156
Basic commands
728
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Undead
16,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,190 7:03 8,380 14:06 12,570 21:09 16,760 28:13
Army9,180
Economy1,650
Production675
Technology1,305
Support3,950
Undead
16,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,190 7:03 8,380 14:06 12,570 21:09 16,760 28:13
Army7,775
Economy1,725
Production795
Technology1,385
Support4,720
28:13 / 28:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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