Replay
  • OrcCash
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Goblin Alchemist, level 4
  • UndeadEnTe
    1. Death Knight, level 6
    2. Lich, level 5
    3. Dark Ranger, level 4
vs
Game length
00:25:34
Patch
1.30
Downloads
236
Last Refuge 1.3
Highlight
Silver highlight
Game
1v1 on patch 1.30
File
.w3g
Uploaded
Oct 20, 2018 by x3-DemoN
Game breakdown

Cash (Stormhoof)

353 APM

Heroes

  • BlademasterLevel 5
  • Shadow HunterLevel 4
  • Goblin AlchemistLevel 4

Units

  • Peon9
  • Raider9
  • Troll Headhunter/Berserker9
  • Kodo Beast5
  • Grunt3
  • Spirit Walker3
  • Troll Headhunter/Berserker3

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • Fortress1
  • War Mill1
  • Watch Tower1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • War Drums Damage IncreaseLevel 2
  • Berserker Upgrade
  • Reinforced DefensesLevel 2

Items

  • Healing Salve10
  • Lesser Clarity Potion9
  • Potion of Lesser Invulnerability6
  • Circlet of Nobility3
  • Scroll of Speed2
  • Orb of Lightning2
  • Tiny Great Hall1

Control groups

Group 1234567
Set 56 32 2 19 3 1 1
Used 1047 875 557 564 118 60 317
Actions by type
Right clicks
3259
Selections
1549
Control group selections
3538
Control groups set
114
Build and train orders
203
Abilities
110
Basic commands
180
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
3

EnTe (TanyMommy)

229 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 5
  • Dark RangerLevel 4

Units

  • Crypt Fiend19
  • Banshee7
  • Obsidian Statue6
  • Ghoul4
  • Acolyte2

Buildings

  • Ziggurat6
  • Crypt1
  • Graveyard1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1
  • Sacrificial Pit1

Upgrades

  • Destroyer Form
  • Banshee Training

Items

  • Rod of Necromancy6
  • Potion of Mana2
  • Dust of Appearance1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12
Set 61 15
Used 786 796
Actions by type
Right clicks
2710
Selections
1037
Control group selections
1582
Control groups set
76
Build and train orders
233
Abilities
120
Basic commands
28
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
13,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,304 6:23 6,608 12:47 9,911 19:10 13,215 25:34
Army5,700
Economy675
Production640
Technology940
Support5,260

Partial spend: actions with unknown prices are excluded.

Undead
12,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,304 6:23 6,608 12:47 9,911 19:10 13,215 25:34
Army6,850
Economy150
Production750
Technology720
Support3,595
25:34 / 25:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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