Replay
  • HumanFortitude
    1. Archmage, level 4
    2. Goblin Alchemist, level 3
  • Night ElfCooLXian
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:14:41
Patch
1.30
Downloads
54
Echo Isles
Game
1v1 on patch 1.30
File
.nwg
Uploaded
Oct 13, 2018 by x3-DemoN
Game breakdown

Fortitude (浪漫太湖蟹)

296 APM

Heroes

  • ArchmageLevel 4
  • Goblin AlchemistLevel 3

Units

  • Rifleman12
  • Peasant8
  • Priest8
  • Footman5
  • Sorceress5
  • Forest Troll Berserker1

Buildings

  • Farm9
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 3

Items

  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 1234
Set 60 85 37 13
Used 274 694 496 104
Actions by type
Right clicks
1262
Selections
947
Control group selections
1568
Control groups set
195
Build and train orders
127
Abilities
32
Basic commands
139
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

CooLXian (Nebest)

233 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp21
  • Druid of the Claw7
  • Dryad4
  • Archer3
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the Claw

Items

  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1
  • Anti-magic Potion1
  • Potion of Healing1

Control groups

Group 1234
Set 3 14 5 3
Used 680 233 250 168
Actions by type
Right clicks
1369
Selections
329
Control group selections
1331
Control groups set
25
Build and train orders
94
Abilities
81
Basic commands
130
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
8,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,236 3:40 4,473 7:20 6,709 11:00 8,945 14:41
Army5,235
Economy600
Production490
Technology465
Support2,155
Nightelf
8,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,236 3:40 4,473 7:20 6,709 11:00 8,945 14:41
Army2,950
Economy1,600
Production820
Technology725
Support2,675
14:41 / 14:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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