Replay
  • UndeadXiaoKai
    1. Death Knight, level 7
    2. Lich, level 6
    3. Dark Ranger, level 3
  • Night ElfFoggy
    1. Keeper of the Grove, level 7
    2. Goblin Alchemist, level 4
vs
Game length
00:33:42
Patch
1.30
Downloads
173
Echo Isles
Highlight
Silver highlight
Game
1v1 on patch 1.30
File
.nwg
Uploaded
Oct 13, 2018 by x3-DemoN
Game breakdown

XiaoKai (o呆到深处)

284 APM

Heroes

  • Death KnightLevel 7
  • LichLevel 7
  • Dark RangerLevel 3

Units

  • Crypt Fiend27
  • Acolyte15
  • Obsidian Statue10
  • Ghoul7
  • Abomination3
  • Gargoyle2
  • Ogre Mauler1
  • Meatwagon1

Buildings

  • Ziggurat12
  • Spirit Tower10
  • Crypt3
  • Tomb of Relics3
  • Altar of Darkness2
  • Nerubian Tower2
  • Necropolis2
  • Black Citadel2
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Sacrificial Pit1

Upgrades

  • Creature AttackLevel 3
  • BurrowLevel 2
  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy6
  • Potion of Mana4
  • Circlet of Nobility3
  • Sacrificial Skull2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 12345
Set 84 35 5 2 4
Used 1436 962 481 652 78
Actions by type
Right clicks
3057
Selections
1612
Control group selections
3609
Control groups set
130
Build and train orders
336
Abilities
168
Basic commands
546
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Foggy (雾Foggy)

300 APM

Heroes

  • Keeper of the GroveLevel 7
  • Goblin AlchemistLevel 4

Units

  • Wisp29
  • Dryad18
  • Huntress10
  • Mountain Giant9
  • Forest Troll Berserker3
  • Glaive Thrower3
  • Archer1

Buildings

  • Moon Well9
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Nature's BlessingLevel 2
  • Vorpal Blades
  • UltravisionLevel 2
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 7
  • Hardened Skin
  • Resistant Skin
  • Well Spring

Items

  • Lesser Clarity Potion8
  • Anti-magic Potion7
  • Potion of Invisibility4
  • Moonstone3
  • Potion of Healing3
  • Staff of Preservation2
  • Potion of Mana2
  • Dust of Appearance2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Wand of Illusion2
  • Staff of Teleportation1
  • Scroll of Healing1
  • Orb of Venom1

Control groups

Group 1234
Set 252 60 10 2
Used 1049 643 72 233
Group 5678
Set 9 4 8 6
Used 412 347 376 33
Actions by type
Right clicks
2921
Selections
2148
Control group selections
3165
Control groups set
351
Build and train orders
257
Abilities
167
Basic commands
1004
Item uses
10
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Timeline

UndeadData incomplete
22,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,704 8:25 11,408 16:51 17,111 25:16 22,815 33:42
Army10,265
Economy1,575
Production1,175
Technology2,870
Support6,930

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
21,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,704 8:25 11,408 16:51 17,111 25:16 22,815 33:42
Army9,205
Economy2,080
Production640
Technology1,580
Support8,270

Partial spend: actions with unknown prices are excluded.

33:42 / 33:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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