Replay
  • Night Elf차씽
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
    3. Dark Ranger, level 1
vs
Game length
00:27:22
Patch
3.00
Downloads
4
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 25, 2026 by Stowka
Game breakdown

차씽 (차씽#31926)

181 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Mana Burn level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Dark RangerLevel 1
    1. Silence level 1

Units

  • Wisp18
  • Dryad6
  • Druid of the Talon6
  • Archer4
  • Druid of the Claw4
  • Faerie Dragon1
  • Goblin Zeppelin1

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Abolish Magic
  • Ultravision
  • Strength of the WildLevel 2
  • Druid of the Talon Training
  • Mark of the Claw
  • Reinforced HidesLevel 2

Items

  • Potion of Lesser Invulnerability4
  • Potion of Healing3
  • Scroll of Healing2
  • Ring of Protection +31
  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1
  • Staff of Teleportation1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 17 5 20 3
Used 509 52 451 175
Actions by type
Right clicks
2074
Selections
917
Control group selections
1187
Control groups set
45
Build and train orders
140
Abilities
86
Basic commands
207
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
1

기계제작법및실습 (기계제작법및실습#3451)

174 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Obsidian Statue8
  • Acolyte7
  • Ghoul7
  • Crypt Fiend7
  • Banshee5
  • Abomination2

Buildings

  • Ziggurat11
  • Temple of the Damned4
  • Crypt2
  • Necropolis2
  • Haunted Gold Mine2
  • Sacrificial Pit2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Burrow
  • Disease Cloud
  • Creature AttackLevel 2
  • Web
  • Banshee TrainingLevel 2

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Dust of Appearance1
  • Orb of Corruption1
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 46 17 5 3
Used 630 382 114 176
Actions by type
Right clicks
1627
Selections
1122
Control group selections
1302
Control groups set
71
Build and train orders
152
Abilities
77
Basic commands
201
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Nightelf
11,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,408 6:50 6,815 13:41 10,223 20:31 13,630 27:22
Army3,615
Economy1,080
Production940
Technology850
Support5,360
Undead
13,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,408 6:50 6,815 13:41 10,223 20:31 13,630 27:22
Army5,200
Economy1,425
Production1,490
Technology1,195
Support4,320
27:22 / 27:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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