Replay
  • Night ElfLawLiet
    1. Priestess of the Moon, level 4
    2. Goblin Alchemist, level 5
  • Night ElfFoggy
    1. Priestess of the Moon, level 3
    2. Goblin Alchemist, level 2
vs
Game length
00:12:22
Patch
3.00
Downloads
10
Withering Fields
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 25, 2026 by kover2177
Game breakdown

LawLiet (LawLiet#3990)

201 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Trueshot Aura level 2
    2. Searing Arrows level 2
  • Goblin AlchemistLevel 5
    1. Acid Bomb level 2
    2. Healing Spray level 3

Units

  • Wisp18
  • Huntress12
  • Archer1

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Life1
  • Ancient of Wonders1

Upgrades

  • Strength of the MoonLevel 3
  • Moon Armor
  • Upgrade Moon Glaive
  • Sentinel

Items

  • Claws of Attack +61
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 123456
Set 49 13 2 17 3 1
Used 319 8 206 152 11 10
Actions by type
Right clicks
857
Selections
334
Control group selections
706
Control groups set
85
Build and train orders
92
Abilities
45
Basic commands
164
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Foggy (RPTRFoggy#2278)

274 APM

Heroes

  • Priestess of the MoonLevel 3
    1. Searing Arrows level 1
    2. Trueshot Aura level 2
  • Goblin AlchemistLevel 2
    1. Acid Bomb level 1
    2. Healing Spray level 1

Units

  • Wisp17
  • Huntress13
  • Archer1

Buildings

  • Moon Well6
  • Ancient of War3
  • Altar of Elders2
  • Ancient Protector2
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Ages1

Upgrades

  • Strength of the MoonLevel 2
  • Moon Armor
  • SentinelLevel 2
  • Upgrade Moon Glaive

Items

  • Claws of Attack +61
  • Gloves of Haste1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 125678
Set 167 20 3 4 4 1
Used 198 54 257 212 185 11
Actions by type
Right clicks
927
Selections
659
Control group selections
917
Control groups set
199
Build and train orders
84
Abilities
55
Basic commands
266
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Nightelf
7,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,935 3:05 3,870 6:11 5,805 9:16 7,740 12:22
Army2,470
Economy1,420
Production480
Technology495
Support2,725
NightelfData incomplete
7,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,935 3:05 3,870 6:11 5,805 9:16 7,740 12:22
Army2,665
Economy1,020
Production810
Technology495
Support2,750

Partial spend: actions with unknown prices are excluded.

12:22 / 12:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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