Replay
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • OrcSoin
    1. Blademaster, level 3
    2. Shadow Hunter, level 5
vs
Game length
00:13:21
Patch
3.00
Downloads
16
Fairy Tale 1.3
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 24, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

255 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp16
  • Druid of the Claw12
  • Archer3
  • Dryad3

Buildings

  • Moon Well6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 3

Items

  • Dust of Appearance2
  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Orb of Venom1
  • Lesser Clarity Potion1
  • Staff of Preservation1

Control groups

Group 123456
Set 33 7 9 2 2 2
Used 198 163 64 196 177 144
Actions by type
Right clicks
1372
Selections
572
Control group selections
942
Control groups set
55
Build and train orders
113
Abilities
58
Basic commands
46
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Soin (전소인#3190)

336 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 5
    1. Serpent Ward level 3
    2. Healing Wave level 2

Units

  • Peon14
  • Spirit Walker5
  • Raider5
  • Grunt4
  • Kodo Beast2

Buildings

  • Orc Burrow4
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Beastiary1
  • Tauren Totem1
  • Great Hall1
  • War Mill1

Upgrades

  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve8
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Potion of Mana2
  • Dust of Appearance1
  • Circlet of Nobility1
  • Scroll of Speed1
  • Scroll of Healing1

Control groups

Group 12345
Set 24 20 6 2 1
Used 410 350 114 21 16
Group 6789
Set 1 2 1 2
Used 194 144 78 13
Actions by type
Right clicks
1414
Selections
902
Control group selections
1340
Control groups set
59
Build and train orders
181
Abilities
134
Basic commands
160
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
9,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,313 3:20 4,625 6:40 6,938 10:00 9,250 13:21
Army3,885
Economy960
Production640
Technology750
Support3,015

Partial spend: actions with unknown prices are excluded.

Orc
9,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,313 3:20 4,625 6:40 6,938 10:00 9,250 13:21
Army3,185
Economy1,435
Production640
Technology680
Support3,210
13:21 / 13:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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