Replay
  • Night ElfDise
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 3
  • HumanChaemiko
    1. Archmage, level 2
    2. Mountain King, level 1
vs
Game length
00:13:24
Patch
3.00
Downloads
15
Fairy Tale 1.3
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 24, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

225 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp19
  • Dryad4
  • Archer3
  • Dark Troll Shadow Priest2
  • Dark Troll Berserker1
  • Druid of the Claw1

Buildings

  • Moon Well5
  • Ancient Protector3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Scroll of Healing7
  • Lesser Clarity Potion3
  • Moonstone2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1
  • Dust of Appearance1

Control groups

Group 123456
Set 30 12 3 4 1 2
Used 91 94 25 185 210 143
Actions by type
Right clicks
1126
Selections
647
Control group selections
748
Control groups set
52
Build and train orders
104
Abilities
58
Basic commands
60
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Chaemiko (ZizonHuman#3182)

245 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant39
  • Footman29
  • Priest2

Buildings

  • Farm6
  • Scout Tower4
  • Town Hall2
  • Arcane Tower2
  • Arcane Vault2
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Guard Tower1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 12345
Set 70 145 28 19 23
Used 163 360 70 21 55
Actions by type
Right clicks
1075
Selections
562
Control group selections
669
Control groups set
285
Build and train orders
249
Abilities
13
Basic commands
186
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Nightelf
9,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,888 3:21 5,775 6:42 8,663 10:03 11,550 13:24 U U U
Army1,820
Economy1,140
Production640
Technology925
Support4,580
Human
11,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,888 3:21 5,775 6:42 8,663 10:03 11,550 13:24
Army4,185
Economy3,695
Production490
Technology655
Support2,525
13:24 / 13:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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