Replay
  • Night ElfDise
    1. Warden, level 5
  • HumanChaemiko
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:10:41
Patch
3.00
Downloads
14
Northern Woods 1.1
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 24, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

240 APM

Heroes

  • WardenLevel 5
    1. Shadow Strike level 2
    2. Fan of Knives level 3

Units

  • Wisp15
  • Archer3
  • Druid of the Claw3
  • Ice Troll Berserker1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Potion of Mana1

Control groups

Group 123456
Set 21 7 4 2 0 2
Used 96 107 24 197 190 146
Actions by type
Right clicks
993
Selections
364
Control group selections
760
Control groups set
36
Build and train orders
69
Abilities
61
Basic commands
41
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Chaemiko (ZizonHuman#3182)

268 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant8
  • Footman6
  • Rifleman6
  • Priest4
  • Sorceress2

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Defend
  • Gunpowder
  • Long RiflesLevel 2
  • Priest TrainingLevel 2

Items

  • Boots of Speed1

Control groups

Group 12345
Set 38 80 31 32 47
Used 236 380 143 42 61
Actions by type
Right clicks
845
Selections
378
Control group selections
862
Control groups set
228
Build and train orders
116
Abilities
22
Basic commands
144
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
6,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,661 2:40 3,323 5:20 4,984 8:00 6,645 10:41 U
Army1,400
Economy900
Production820
Technology980
Support2,545
HumanData incomplete
5,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,661 2:40 3,323 5:20 4,984 8:00 6,645 10:41
Army2,890
Economy600
Production490
Technology590
Support1,200

Partial spend: actions with unknown prices are excluded.

10:41 / 10:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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