Replay
  • Night ElfGoods
    1. Keeper of the Grove, level 2
    2. Pit Lord, level 1
  • Night ElfKnightKane
    1. Priestess of the Moon, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:12:00
Patch
3.00
Downloads
9
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 24, 2026 by Stowka
Game breakdown

Goods (goods#31869)

236 APM

Heroes

  • Keeper of the GroveLevel 2
    1. Force of Nature level 1
    2. Entangling Roots level 1
  • Pit LordLevel 1
    1. Cleaving Attack level 1

Units

  • Wisp13
  • Archer6
  • Druid of the Claw3
  • Druid of the Talon3
  • Dryad1

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Druid of the Talon Training
  • Mark of the Talon
  • Mark of the Claw

Items

  • Potion of Healing2
  • Staff of Preservation1
  • Orb of Venom1
  • Moonstone1

Control groups

Group 12
Set 73 4
Used 456 117
Actions by type
Right clicks
708
Selections
994
Control group selections
573
Control groups set
77
Build and train orders
59
Abilities
34
Basic commands
156
Item uses
6
Subgroup switches
0
Units removed from queue
2
Escape presses
3

KnightKane (KnightKane#31815)

192 APM

Heroes

  • Priestess of the MoonLevel 3
    1. Searing Arrows level 1
    2. Trueshot Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp12
  • Archer9
  • Hippogryph7

Buildings

  • Moon Well4
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Strength of the Moon
  • Ultravision
  • Marksmanship
  • Well Spring

Control groups

Group 123456
Set 210 5 2 1 3 1
Used 359 19 24 59 73 10
Actions by type
Right clicks
951
Selections
252
Control group selections
544
Control groups set
222
Build and train orders
52
Abilities
3
Basic commands
95
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
6,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,698 3:00 3,395 6:00 5,093 9:00 6,790 12:00
Army2,095
Economy780
Production790
Technology800
Support2,325

Partial spend: actions with unknown prices are excluded.

Nightelf
6,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,698 3:00 3,395 6:00 5,093 9:00 6,790 12:00
Army2,290
Economy1,060
Production630
Technology925
Support1,145
12:00 / 12:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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