Replay
  • OrcBoidyslam
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 3
  • HumanGeneCoder
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:18:35
Patch
3.00
Downloads
13
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 24, 2026 by Stowka
Game breakdown

Boidyslam (neon07#1890)

81 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 3
    1. Shockwave level 1
    2. Endurance Aura level 2

Units

  • Peon9
  • Grunt4
  • Tauren3
  • Shaman2
  • Troll Witch Doctor2
  • Troll Batrider2
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Fortress1
  • Spirit Lodge1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Berserker Strength
  • ArmorLevel 2
  • Shaman TrainingLevel 2
  • Pulverize
  • Witch Doctor TrainingLevel 2
  • War Drums Damage Increase
  • Reinforced Defenses

Items

  • Healing Salve4
  • Orb of Lightning2
  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Speed1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 1245
Set 27 15 2 1
Used 162 22 4 5
Group 6790
Set 1 1 2 1
Used 11 4 4 2
Actions by type
Right clicks
449
Selections
384
Control group selections
214
Control groups set
50
Build and train orders
81
Abilities
42
Basic commands
167
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
0

GeneCoder (Gunnar#1165)

135 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant11
  • Rifleman6
  • Spell Breaker5
  • Footman4
  • Priest4
  • Gryphon Rider3
  • Dragonhawk Rider2
  • Sorceress1

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1
  • Gryphon Aviary1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • Priest TrainingLevel 3
  • Animal War Training
  • Storm Hammers
  • Plating

Items

  • Scroll of Regeneration2
  • Scroll of Healing1
  • Staff of Sanctuary1
  • Orb of Slow1

Control groups

Group 123456
Set 26 7 5 3 2 2
Used 130 48 35 61 1 0
Actions by type
Right clicks
1224
Selections
569
Control group selections
275
Control groups set
45
Build and train orders
103
Abilities
19
Basic commands
105
Item uses
2
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Timeline

OrcData incomplete
8,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,520 4:38 5,040 9:17 7,560 13:56 10,080 18:35
Army2,825
Economy675
Production790
Technology965
Support3,440

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
10,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,520 4:38 5,040 9:17 7,560 13:56 10,080 18:35
Army4,780
Economy825
Production780
Technology1,105
Support2,590

Partial spend: actions with unknown prices are excluded.

18:35 / 18:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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