Replay
  • OrcDanGer
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
  • OrcMakaveli
    1. Far Seer, level 2
    2. Firelord, level 1
vs
Game length
00:08:33
Patch
3.00
Downloads
6
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 24, 2026 by Stowka
Game breakdown

DanGer (DanGer#2365)

399 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Hex level 1

Units

  • Peon9
  • Grunt6
  • Shaman4

Buildings

  • Orc Burrow3
  • Voodoo Lounge2
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Spirit Lodge1
  • War Mill1

Upgrades

  • Berserker StrengthLevel 4

Items

  • Circlet of Nobility2
  • Healing Salve2
  • Dust of Appearance1
  • Scroll of Speed1
  • Potion of Healing1

Control groups

Group 1234567
Set 9 36 1 1 1 1 7
Used 434 333 9 372 40 304 208
Actions by type
Right clicks
679
Selections
300
Control group selections
1700
Control groups set
56
Build and train orders
71
Abilities
19
Basic commands
223
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Makaveli (Makaveli#2949)

123 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Troll Headhunter/Berserker9
  • Peon8

Buildings

  • Watch Tower4
  • Orc Burrow3
  • Voodoo Lounge3
  • Stronghold2
  • Altar of Storms1
  • War Mill1
  • Barracks1

Upgrades

  • Ranged Weapons
  • Reinforced Defenses

Items

  • Lesser Clarity Potion1
  • Healing Salve1
  • Scroll of Speed1

Control groups

Group 12456
Set 6 4 1 1 1
Used 7 9 47 44 25
Actions by type
Right clicks
494
Selections
183
Control group selections
132
Control groups set
13
Build and train orders
63
Abilities
4
Basic commands
27
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
5,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,356 2:08 2,713 4:16 4,069 6:24 5,425 8:33
Army1,720
Economy675
Production510
Technology680
Support1,840

Partial spend: actions with unknown prices are excluded.

Orc
4,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,356 2:08 2,713 4:16 4,069 6:24 5,425 8:33
Army1,215
Economy600
Production360
Technology705
Support1,855
8:33 / 8:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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