Replay
  • OrcMakaveli
    1. Far Seer, level 3
    2. Forsaken Paladin, level 2
  • OrcSolstice
    1. Far Seer, level 2
    2. Firelord, level 1
vs
Game length
00:09:24
Patch
3.00
Downloads
7
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 24, 2026 by Stowka
Game breakdown

Makaveli (Makaveli#2949)

114 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Forsaken PaladinLevel 2
    1. Righteous Fury level 1
    2. Sacred Aura level 1

Units

  • Troll Headhunter/Berserker10
  • Peon7

Buildings

  • Orc Burrow3
  • Stronghold2
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1
  • Spirit Lodge1

Upgrades

  • Ranged Weapons

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Scroll of Speed1

Control groups

Group 123456
Set 12 4 1 2 1 1
Used 32 0 0 31 37 18
Actions by type
Right clicks
502
Selections
188
Control group selections
118
Control groups set
21
Build and train orders
67
Abilities
16
Basic commands
34
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Solstice (Solstice2183#1401)

118 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Peon8
  • Troll Headhunter/Berserker7
  • Grunt2

Buildings

  • Orc Burrow3
  • Barracks3
  • Spirit Lodge3
  • Altar of Storms1
  • War Mill1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1

Upgrades

  • Pillage
  • Troll Regeneration
  • Reinforced Defenses

Items

  • Healing Salve1
  • Scroll of Speed1
  • Lesser Clarity Potion1

Control groups

Group 124589
Set 5 27 1 4 1 1
Used 46 68 2 1 0 0
Actions by type
Right clicks
438
Selections
237
Control group selections
117
Control groups set
39
Build and train orders
77
Abilities
7
Basic commands
62
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Orc
4,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,246 2:21 2,493 4:42 3,739 7:03 4,985 9:24 A A
Army1,350
Economy525
Production510
Technology955
Support1,645
Orc
4,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,246 2:21 2,493 4:42 3,739 7:03 4,985 9:24
Army1,345
Economy600
Production1,315
Technology565
Support1,055
9:24 / 9:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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