Replay
  • Night ElfDise
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
  • Night ElfJens
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:11:19
Patch
3.00
Downloads
17
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 22, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

246 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp20
  • Dryad12
  • Archer4
  • Goblin Sapper1
  • Goblin Shredder1

Buildings

  • Tree of Ages7
  • Moon Well6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Ultravision
  • Strength of the Wild
  • Abolish Magic

Items

  • Dust of Appearance1
  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 24 15 4 2 1 2 1
Used 160 94 67 155 185 136 15
Actions by type
Right clicks
1086
Selections
386
Control group selections
812
Control groups set
49
Build and train orders
82
Abilities
58
Basic commands
66
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Jens (mayhem#12806)

350 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp17
  • Archer7
  • Druid of the Claw5
  • Dryad4

Buildings

  • Altar of Elders6
  • Moon Well6
  • Ancient of Wonders4
  • Ancient of Lore3
  • Tree of Eternity3
  • Tree of Ages2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Strength of the Wild
  • Ultravision

Items

  • Scroll of Healing1
  • Staff of Preservation1

Control groups

Group 12345
Set 225 5 334 30 31
Used 343 0 210 315 240
Group 67890
Set 14 14 14 18 1
Used 81 0 0 1 13
Actions by type
Right clicks
862
Selections
566
Control group selections
1203
Control groups set
686
Build and train orders
76
Abilities
54
Basic commands
145
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Nightelf
9,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,475 2:49 4,950 5:39 7,425 8:29 9,900 11:19
Army2,850
Economy1,540
Production640
Technology2,340
Support2,295
NightelfData incomplete
9,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,475 2:49 4,950 5:39 7,425 8:29 9,900 11:19
Army2,765
Economy1,360
Production1,695
Technology1,730
Support2,350

Partial spend: actions with unknown prices are excluded.

11:19 / 11:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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