Replay
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • UndeadSheik
    1. Death Knight, level 3
    2. Lich, level 2
vs
Game length
00:13:16
Patch
3.00
Downloads
17
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 22, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

236 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp29
  • Dryad4
  • Druid of the Claw4
  • Archer3
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest2
  • Goblin Shredder1
  • Mud Golem1

Buildings

  • Moon Well7
  • Ancient of Wonders4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Strength of the Wild
  • Ultravision

Items

  • Staff of Teleportation1
  • Scroll of Healing1
  • Orb of Venom1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 34 12 3 3 1 2 1
Used 157 101 49 155 165 109 10
Actions by type
Right clicks
1307
Selections
533
Control group selections
746
Control groups set
56
Build and train orders
118
Abilities
76
Basic commands
56
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Sheik (sheik#2417)

259 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Acolyte12
  • Ghoul10
  • Gargoyle3

Buildings

  • Crypt6
  • Ziggurat4
  • Nerubian Tower2
  • Graveyard2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Necropolis1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 61 12 1 7 6 5 2
Used 395 164 230 31 42 57 0
Actions by type
Right clicks
1432
Selections
577
Control group selections
919
Control groups set
94
Build and train orders
69
Abilities
22
Basic commands
69
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
9,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,484 3:19 4,968 6:38 7,451 9:57 9,935 13:16
Army3,390
Economy2,080
Production640
Technology750
Support3,075

Partial spend: actions with unknown prices are excluded.

Undead
8,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,484 3:19 4,968 6:38 7,451 9:57 9,935 13:16
Army1,725
Economy1,350
Production1,670
Technology1,135
Support2,485
13:16 / 13:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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