Replay
  • Night ElfDise
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 4
  • Night ElfJens
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 3
    3. Priestess of the Moon, level 1
vs
Game length
00:16:48
Patch
3.00
Downloads
13
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 22, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

233 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Haze level 2

Units

  • Wisp21
  • Druid of the Claw12
  • Archer4
  • Dryad4
  • Goblin Shredder2
  • Chimaera1

Buildings

  • Moon Well7
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient Protector2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Chimaera Roost1

Upgrades

  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Ultravision
  • Well Spring
  • Mark of the Claw

Items

  • Scroll of Healing3
  • Scroll of Town Portal3
  • Staff of Preservation2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Lesser Clarity Potion1
  • Potion of Mana1

Control groups

Group 1234567
Set 45 12 8 3 1 3 2
Used 246 171 76 194 207 137 13
Actions by type
Right clicks
1537
Selections
696
Control group selections
1044
Control groups set
74
Build and train orders
126
Abilities
133
Basic commands
53
Item uses
12
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Jens (mayhem#12806)

363 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2
  • Priestess of the MoonLevel 1
    1. Trueshot Aura level 1

Units

  • Wisp16
  • Druid of the Claw12
  • Archer11
  • Goblin Shredder2
  • Dryad2
  • Hippogryph2
  • Faerie Dragon1

Buildings

  • Moon Well8
  • Tree of Ages6
  • Altar of Elders5
  • Ancient of Wonders3
  • Hunter's Hall3
  • Tree of Life2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Strength of the WildLevel 4
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Reinforced HidesLevel 3
  • Nature's Blessing
  • Well SpringLevel 2
  • Mark of the Claw

Items

  • Lesser Clarity Potion6
  • Scroll of Healing3
  • Orb of Venom2
  • Staff of Preservation1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 296 7 458 35 35
Used 531 0 400 433 277
Group 67890
Set 17 19 19 24 2
Used 131 11 0 0 19
Actions by type
Right clicks
1405
Selections
1019
Control group selections
1802
Control groups set
912
Build and train orders
166
Abilities
113
Basic commands
305
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Nightelf
14,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,549 4:12 9,098 8:24 13,646 12:36 18,195 16:48
Army5,240
Economy1,600
Production780
Technology850
Support5,865
NightelfData incomplete
18,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,549 4:12 9,098 8:24 13,646 12:36 18,195 16:48
Army6,005
Economy1,640
Production1,510
Technology2,930
Support6,110

Partial spend: actions with unknown prices are excluded.

16:48 / 16:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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