Replay
  • Night ElfDise
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
  • Night ElfJens
    1. Keeper of the Grove, level 4
    2. Pit Lord, level 3
vs
Game length
00:11:29
Patch
3.00
Downloads
16
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 22, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

242 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp18
  • Druid of the Claw5
  • Archer4
  • Dryad4

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Teleportation1

Control groups

Group 123456
Set 24 14 8 3 1 2
Used 131 122 59 167 155 138
Actions by type
Right clicks
1086
Selections
485
Control group selections
772
Control groups set
52
Build and train orders
65
Abilities
40
Basic commands
43
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Jens (mayhem#12806)

382 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Pit LordLevel 3
    1. Howl of Terror level 1
    2. Cleaving Attack level 2

Units

  • Wisp12
  • Dryad6
  • Archer5
  • Druid of the Claw5

Buildings

  • Altar of Elders10
  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Claws of Attack +62
  • Orb of Venom1

Control groups

Group 12345
Set 240 4 346 20 34
Used 387 1 276 378 319
Group 67890
Set 18 17 16 24 2
Used 91 0 0 1 16
Actions by type
Right clicks
943
Selections
574
Control group selections
1469
Control groups set
721
Build and train orders
72
Abilities
41
Basic commands
193
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
6,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,103 2:52 4,205 5:44 6,308 8:36 8,410 11:29
Army2,375
Economy1,080
Production640
Technology750
Support1,965
Nightelf
8,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,103 2:52 4,205 5:44 6,308 8:36 8,410 11:29
Army2,795
Economy720
Production2,260
Technology750
Support1,885
11:29 / 11:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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