Replay
  • UndeadSheik
    1. Death Knight, level 2
  • Night ElfJens
    1. Warden, level 4
vs
Game length
00:10:01
Patch
3.00
Downloads
16
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 22, 2026 by Stowka
Game breakdown

Sheik (sheik#2417)

298 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul16
  • Acolyte12
  • Crypt Fiend4

Buildings

  • Ziggurat6
  • Crypt5
  • Altar of Darkness3
  • Nerubian Tower3
  • Tomb of Relics1
  • Graveyard1

Upgrades

  • Backpack

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Dust of Appearance2

Control groups

Group 1234567
Set 82 1 4 8 1 2 1
Used 406 137 248 47 22 18 34
Actions by type
Right clicks
1045
Selections
486
Control group selections
912
Control groups set
99
Build and train orders
73
Abilities
17
Basic commands
49
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Jens (mayhem#12806)

346 APM

Heroes

  • WardenLevel 4
    1. Shadow Strike level 2
    2. Fan of Knives level 2

Units

  • Wisp23
  • Archer21
  • Glaive Thrower1

Buildings

  • Moon Well6
  • Altar of Elders3
  • Ancient of Wonders3
  • Ancient of War2
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Backpack

Items

  • Moonstone1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 171 2 220 28 30
Used 285 0 177 226 213
Group 67890
Set 21 21 21 23 7
Used 21 0 0 1 23
Actions by type
Right clicks
931
Selections
421
Control group selections
946
Control groups set
544
Build and train orders
89
Abilities
29
Basic commands
171
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Timeline

Undead
7,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,879 2:30 3,758 5:00 5,636 7:30 7,515 10:01
Army2,780
Economy900
Production1,540
Technology350
Support1,945
Nightelf
7,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,879 2:30 3,758 5:00 5,636 7:30 7,515 10:01
Army2,940
Economy1,380
Production840
Technology370
Support1,680
10:01 / 10:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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