Replay
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • OrcOrcbrave
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
vs
Game length
00:14:04
Patch
3.00
Downloads
13
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 22, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

233 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Immolation level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp14
  • Druid of the Claw9
  • Archer3
  • Dryad3

Buildings

  • Moon Well6
  • Ancient of Wonders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Mark of the Claw

Items

  • Staff of Teleportation1
  • Orb of Venom1
  • Lesser Clarity Potion1
  • Staff of Preservation1

Control groups

Group 123456
Set 29 7 10 2 1 2
Used 247 133 63 190 169 134
Actions by type
Right clicks
1242
Selections
587
Control group selections
936
Control groups set
51
Build and train orders
93
Abilities
65
Basic commands
72
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Orcbrave (Orcbrave#3966)

354 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 3
    2. Critical Strike level 1
  • Shadow HunterLevel 4
    1. Hex level 1
    2. Healing Wave level 3

Units

  • Peon7
  • Raider5
  • Spirit Walker4
  • Kodo Beast4
  • Grunt3

Buildings

  • Orc Burrow4
  • Great Hall2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve7
  • Lesser Clarity Potion6
  • Scroll of Speed5
  • Potion of Lesser Invulnerability3
  • Potion of Mana2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Claws of Attack +61
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 123890
Set 167 42 1 2 1 0
Used 348 402 0 314 349 456
Actions by type
Right clicks
1239
Selections
836
Control group selections
1869
Control groups set
213
Build and train orders
129
Abilities
150
Basic commands
199
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
7,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,379 3:31 4,758 7:02 7,136 10:33 9,515 14:04
Army3,120
Economy840
Production460
Technology775
Support2,675
Orc
9,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,379 3:31 4,758 7:02 7,136 10:33 9,515 14:04
Army3,300
Economy1,295
Production460
Technology365
Support4,095
14:04 / 14:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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