Replay
  • UndeadSheik
    1. Death Knight, level 4
    2. Lich, level 3
    3. Goblin Alchemist, level 3
  • OrcIchiban
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:16:53
Patch
3.00
Downloads
9
Springtime 1.4
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 22, 2026 by Stowka
Game breakdown

Sheik (sheik#2417)

316 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Goblin AlchemistLevel 3
    1. Acid Bomb level 2
    2. Chemical Rage level 1

Units

  • Gargoyle13
  • Ghoul6
  • Acolyte5
  • Obsidian Statue3
  • Goblin Sapper2

Buildings

  • Ziggurat6
  • Crypt4
  • Nerubian Tower2
  • Graveyard2
  • Slaughterhouse2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Creature CarapaceLevel 2

Items

  • Rod of Necromancy2
  • Orb of Corruption2
  • Scroll of Healing2
  • Dust of Appearance1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 92 24 9 17 4 6 2
Used 873 317 529 105 96 28 20
Actions by type
Right clicks
1742
Selections
817
Control group selections
1968
Control groups set
154
Build and train orders
115
Abilities
54
Basic commands
176
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Ichiban (ichiban#1251)

108 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Troll Batrider9
  • Peon7
  • Wind Rider5

Buildings

  • Orc Burrow6
  • Watch Tower4
  • Altar of Storms2
  • Beastiary2
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Armor
  • Envenomed Spears

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed3
  • Scroll of Healing1

Control groups

Group 12456
Set 31 4 2 2 2
Used 327 4 35 17 18
Actions by type
Right clicks
731
Selections
345
Control group selections
401
Control groups set
41
Build and train orders
100
Abilities
32
Basic commands
47
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
10,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,658 4:13 5,315 8:26 7,973 12:39 10,630 16:53
Army4,025
Economy375
Production1,260
Technology1,210
Support3,760
Orc
7,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,658 4:13 5,315 8:26 7,973 12:39 10,630 16:53
Army2,765
Economy525
Production650
Technology815
Support2,955
16:53 / 16:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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