Replay
  • OrcDanGer
    1. Blademaster, level 2
    2. Shadow Hunter, level 3
  • OrcOrcbrave
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
vs
Game length
00:12:37
Patch
3.00
Downloads
8
Springtime 1.4
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 22, 2026 by Stowka
Game breakdown

DanGer (DanGer#2365)

398 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 2
    2. Healing Wave level 1

Units

  • Peon11
  • Grunt7
  • Tauren3
  • Spirit Walker1

Buildings

  • Orc Burrow8
  • War Mill3
  • Voodoo Lounge2
  • Stronghold2
  • Fortress2
  • Tauren Totem2
  • Barracks1

Upgrades

  • Spirit Walker TrainingLevel 3

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Circlet of Nobility2
  • Dust of Appearance2
  • Orb of Lightning2
  • Scroll of Speed1
  • Scroll of Healing1
  • Potion of Mana1

Control groups

Group 1234567
Set 15 27 1 1 4 1 1
Used 628 499 154 418 96 342 243
Actions by type
Right clicks
1107
Selections
659
Control group selections
2380
Control groups set
50
Build and train orders
101
Abilities
36
Basic commands
307
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Orcbrave (Orcbrave#3966)

358 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon6
  • Grunt3
  • Spirit Walker3
  • Tauren3

Buildings

  • Orc Burrow5
  • Tauren Totem2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Fortress1

Upgrades

  • Pillage
  • Spirit Walker TrainingLevel 3
  • Reinforced Defenses
  • Pulverize
  • Armor

Items

  • Healing Salve5
  • Scroll of Speed4
  • Lesser Clarity Potion3
  • Orb of Lightning2
  • Scroll of Healing2
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 12890
Set 125 53 2 1 1
Used 267 349 362 411 529
Actions by type
Right clicks
989
Selections
647
Control group selections
1918
Control groups set
182
Build and train orders
104
Abilities
92
Basic commands
254
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

OrcData incomplete
9,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,276 3:09 4,553 6:18 6,829 9:27 9,105 12:37
Army2,495
Economy825
Production450
Technology1,280
Support4,055

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
7,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,276 3:09 4,553 6:18 6,829 9:27 9,105 12:37
Army2,085
Economy450
Production450
Technology890
Support3,200

Partial spend: actions with unknown prices are excluded.

12:37 / 12:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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