Replay
  • HumanLeon
    1. Mountain King, level 4
    2. Blood Mage, level 3
    3. Goblin Alchemist, level 3
  • Night ElfLawLiet
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
    3. Pandaren Brewmaster, level 4
vs
Game length
00:20:59
Patch
3.00
Downloads
27
Shattered Exile
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.nwg
Uploaded
Oct 21, 2026 by Stowka
Game breakdown

Leon (雄狮#6517)

440 APM

Heroes

  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1
  • Goblin AlchemistLevel 3
    1. Healing Spray level 2
    2. Acid Bomb level 1

Units

  • Flying Machine25
  • Footman20
  • Peasant18
  • Dragonhawk Rider15
  • Goblin Shredder3
  • Goblin Zeppelin2
  • Gryphon Rider2

Buildings

  • Farm12
  • Gryphon Aviary3
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Vault1

Upgrades

  • SwordsLevel 3
  • Animal War Training
  • Armor
  • Storm Hammers
  • Flak Cannons
  • GunpowderLevel 4
  • Flying Machine Bombs
  • PlatingLevel 2

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Protection1

Control groups

Group 1234567
Set 254 47 143 17 36 10 1
Used 1998 811 709 213 805 80 59
Actions by type
Right clicks
2596
Selections
813
Control group selections
4675
Control groups set
508
Build and train orders
158
Abilities
123
Basic commands
241
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
1

LawLiet (玄穹洛皇#78)

214 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 1
    2. Mana Burn level 3
    3. Evasion level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3
  • Pandaren BrewmasterLevel 4
    1. Drunken Haze level 1
    2. Breath of Fire level 2
    3. Drunken Brawler level 1

Units

  • Wisp52
  • Hippogryph12
  • Goblin Shredder7
  • Druid of the Talon7
  • Archer5
  • Dryad4
  • Druid of the Claw1

Buildings

  • Moon Well8
  • Tree of Life5
  • Ancient of Wind3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Well SpringLevel 2
  • Ultravision
  • Strength of the WildLevel 4
  • Reinforced HidesLevel 3
  • Abolish Magic
  • Mark of the ClawLevel 2
  • Druid of the Talon TrainingLevel 2
  • Mark of the Talon

Items

  • Scroll of Healing10
  • Moonstone3
  • Orb of Venom2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Preservation1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 71 7 6 19 2 1
Used 639 288 252 187 18 12
Actions by type
Right clicks
1545
Selections
728
Control group selections
1396
Control groups set
106
Build and train orders
243
Abilities
91
Basic commands
292
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

HumanData incomplete
17,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,373 5:14 10,745 10:29 16,118 15:44 21,490 20:59
Army10,365
Economy1,735
Production1,040
Technology1,210
Support3,630

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
21,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,373 5:14 10,745 10:29 16,118 15:44 21,490 20:59
Army6,975
Economy4,820
Production1,090
Technology875
Support7,730

Partial spend: actions with unknown prices are excluded.

20:59 / 20:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays