Replay
  • HumanLeon
    1. Archmage, level 8
    2. Mountain King, level 3
    3. Blood Mage, level 1
  • Night ElfLawLiet
    1. Firelord, level 4
    2. Forsaken Paladin, level 5
vs
Game length
00:20:54
Patch
3.00
Downloads
24
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.nwg
Uploaded
Oct 21, 2026 by Stowka
Game breakdown

Leon (雄狮#6517)

432 APM

Heroes

  • ArchmageLevel 8
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
    3. Blizzard level 3
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2
  • Blood MageLevel 1
    1. Flame Strike level 1

Units

  • Peasant30
  • Footman18
  • Rifleman8
  • Priest3
  • Goblin Shredder2
  • Mortar Team2
  • Flying Machine1
  • Sorceress1
  • Knight1

Buildings

  • Farm11
  • Scout Tower6
  • Arcane Tower4
  • Barracks2
  • Blacksmith2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting
  • Priest TrainingLevel 2
  • Long RiflesLevel 2
  • Gunpowder
  • Sorceress TrainingLevel 2
  • Fragmentation Shards

Items

  • Scroll of Town Portal4
  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Tome of Retraining1

Control groups

Group 1234567
Set 232 39 47 58 30 10 3
Used 1758 1013 536 286 813 59 18
Actions by type
Right clicks
2367
Selections
1104
Control group selections
4483
Control groups set
419
Build and train orders
203
Abilities
117
Basic commands
218
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

LawLiet (玄穹洛皇#78)

186 APM

Heroes

  • FirelordLevel 4
    1. Soul Burn level 3
    2. Volcano level 1
  • Forsaken PaladinLevel 5
    1. Righteous Fury level 3
    2. Sacred Aura level 2

Units

  • Wisp33
  • Archer19
  • Huntress7
  • Druid of the Claw3
  • Goblin Sapper3
  • Goblin Shredder2
  • Glaive Thrower2
  • Goblin Zeppelin1
  • Dryad1

Buildings

  • Moon Well10
  • Tree of Life3
  • Ancient of Lore3
  • Ancient of War2
  • Hunter's Hall2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Upgrade Moon Glaive
  • Improved BowsLevel 2
  • Well Spring
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 5
  • Nature's Blessing
  • Mark of the ClawLevel 2
  • Vorpal BladesLevel 2
  • Strength of the Moon
  • Moon ArmorLevel 2
  • Resistant Skin

Items

  • Scroll of Healing6
  • Scroll of Town Portal3
  • Potion of Invisibility2
  • Moonstone2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Orb of Venom1
  • Staff of Preservation1
  • Circlet of Nobility1
  • Tome of Retraining1

Control groups

Group 123456
Set 101 8 12 55 5 2
Used 324 49 242 185 49 22
Actions by type
Right clicks
1360
Selections
715
Control group selections
871
Control groups set
183
Build and train orders
242
Abilities
89
Basic commands
340
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

HumanData incomplete
15,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,944 5:13 9,888 10:27 14,831 15:40 19,775 20:54
Army6,085
Economy2,635
Production940
Technology1,170
Support4,850

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
19,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,944 5:13 9,888 10:27 14,831 15:40 19,775 20:54 A A A A A
Army6,800
Economy3,000
Production945
Technology1,300
Support7,730

Partial spend: actions with unknown prices are excluded.

20:54 / 20:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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