Replay
  • Night ElfLawLiet
    1. Keeper of the Grove, level 6
    2. Demon Hunter, level 4
    3. Pandaren Brewmaster, level 5
  • HumanLeon
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 3
vs
Game length
00:20:34
Patch
3.00
Downloads
20
Boulder Vale
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.nwg
Uploaded
Oct 21, 2026 by Stowka
Game breakdown

LawLiet (玄穹洛皇#78)

214 APM

Heroes

  • Keeper of the GroveLevel 6
    1. Force of Nature level 2
    2. Entangling Roots level 3
    3. Tranquility level 1
  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Pandaren BrewmasterLevel 5
    1. Breath of Fire level 2
    2. Drunken Haze level 3

Units

  • Wisp43
  • Druid of the Talon11
  • Archer9
  • Dryad3
  • Goblin Shredder2
  • Druid of the Claw1

Buildings

  • Moon Well11
  • Tree of Life4
  • Hunter's Hall2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Improved BowsLevel 2
  • Strength of the Moon
  • Well Spring
  • Ultravision
  • Marksmanship
  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 4
  • Strength of the WildLevel 4
  • Reinforced HidesLevel 4
  • Mark of the Claw
  • Mark of the Talon

Items

  • Lesser Clarity Potion6
  • Moonstone4
  • Staff of Preservation3
  • Orb of Venom3
  • Scroll of Town Portal3
  • Potion of Mana1
  • Anti-magic Potion1
  • Staff of Teleportation1

Control groups

Group 123456
Set 82 16 8 19 6 1
Used 493 184 207 197 33 15
Actions by type
Right clicks
1499
Selections
782
Control group selections
1129
Control groups set
132
Build and train orders
240
Abilities
155
Basic commands
357
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Leon (雄狮#6517)

417 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 3
    1. Holy Light level 2
    2. Divine Shield level 1

Units

  • Peasant24
  • Footman17
  • Dragonhawk Rider10
  • Siege Engine5
  • Goblin Shredder3
  • Gryphon Rider3
  • Flying Machine1
  • Knight1

Buildings

  • Scout Tower12
  • Farm11
  • Gryphon Aviary3
  • Arcane Tower2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Guard Tower1
  • Castle1

Upgrades

  • SwordsLevel 2
  • Armor
  • Animal War Training
  • BarrageLevel 2
  • Gunpowder
  • Storm HammersLevel 2

Items

  • Potion of Lesser Invulnerability3
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Orb of Slow1
  • Scroll of Healing1

Control groups

Group 1234567
Set 312 79 60 29 34 8 1
Used 1801 563 426 234 1057 58 56
Actions by type
Right clicks
2363
Selections
798
Control group selections
4195
Control groups set
523
Build and train orders
181
Abilities
90
Basic commands
256
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
17,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,450 5:08 8,900 10:17 13,350 15:25 17,800 20:34
Army4,095
Economy3,940
Production940
Technology1,175
Support7,650

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
14,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,450 5:08 8,900 10:17 13,350 15:25 17,800 20:34
Army6,605
Economy2,185
Production1,040
Technology1,150
Support3,980

Partial spend: actions with unknown prices are excluded.

20:34 / 20:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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