Replay
  • UndeadEnTe
    1. Death Knight, level 6
    2. Lich, level 5
  • Night ElfPhoeNix
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 5
    3. Pandaren Brewmaster, level 5
vs
Game length
00:32:08
Patch
3.00
Downloads
25
Concealed Hill
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 20, 2026 by Stowka
Game breakdown

EnTe (EnTe#21775)

186 APM

Heroes

  • Death KnightLevel 6
    1. Death Coil level 3
    2. Unholy Aura level 3
  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2

Units

  • Gargoyle16
  • Acolyte10
  • Ghoul8
  • Abomination8
  • Obsidian Statue6
  • Meatwagon3

Buildings

  • Ziggurat10
  • Haunted Gold Mine4
  • Slaughterhouse4
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Creature Attack
  • Unholy Armor
  • Disease Cloud
  • Unholy Strength
  • Cannibalize
  • Destroyer Form

Items

  • Rod of Necromancy7
  • Dust of Appearance2
  • Potion of Mana2
  • Wand of Negation2
  • Scroll of Town Portal2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12
Set 88 23
Used 845 679
Actions by type
Right clicks
2559
Selections
1181
Control group selections
1524
Control groups set
111
Build and train orders
236
Abilities
94
Basic commands
41
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

PhoeNix (Elfinho#21848)

428 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 2
    2. Entangling Roots level 3
  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Pandaren BrewmasterLevel 5
    1. Drunken Haze level 2
    2. Breath of Fire level 3

Units

  • Wisp32
  • Hippogryph12
  • Dryad9
  • Druid of the Claw5
  • Archer4
  • Goblin Shredder2
  • Goblin Sapper2
  • Chimaera2

Buildings

  • Moon Well7
  • Tree of Life5
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Chimaera Roost1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Strength of the WildLevel 4
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 3
  • Well Spring
  • Ultravision
  • Mark of the Claw
  • Hardened Skin
  • Corrosive Breath

Items

  • Scroll of Healing6
  • Potion of Lesser Invulnerability5
  • Staff of Preservation3
  • Orb of Venom3
  • Scroll of Town Portal3
  • Lesser Clarity Potion2
  • Moonstone2
  • Potion of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Mana1
  • Anti-magic Potion1

Control groups

Group 12345
Set 192 22 15 3 1
Used 3712 1324 1575 700 23
Actions by type
Right clicks
3683
Selections
1497
Control group selections
7334
Control groups set
233
Build and train orders
218
Abilities
177
Basic commands
174
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

UndeadData incomplete
17,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,400 8:02 10,800 16:04 16,200 24:06 21,600 32:08
Army7,570
Economy1,875
Production1,140
Technology1,165
Support5,740

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
21,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,400 8:02 10,800 16:04 16,200 24:06 21,600 32:08
Army6,860
Economy3,620
Production1,080
Technology1,225
Support8,815

Partial spend: actions with unknown prices are excluded.

32:08 / 32:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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