Replay
  • Night ElfGoods
    1. Keeper of the Grove, level 7
    2. Goblin Tinker, level 5
    3. Firelord, level 5
  • HumanThejoya
    1. Archmage, level 7
    2. Paladin, level 5
    3. Naga Sea Witch, level 2
vs
Game length
00:34:02
Patch
3.00
Downloads
19
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 20, 2026 by Stowka
Game breakdown

Goods (goods#31869)

171 APM

Heroes

  • Keeper of the GroveLevel 7
    1. Tranquility level 1
    2. Thorns Aura level 3
    3. Entangling Roots level 3
  • Goblin TinkerLevel 5
    1. Pocket Factory level 1
    2. Engineering Upgrade level 2
    3. Pocket Factory level 1
    4. Pocket Factory level 1
  • FirelordLevel 5
    1. Summon Lava Spawn level 2
    2. Soul Burn level 3

Units

  • Wisp28
  • Druid of the Claw9
  • Chimaera8
  • Archer7
  • Dryad4

Buildings

  • Moon Well6
  • Tree of Life4
  • Ancient of Lore3
  • Chimaera Roost3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Ultravision
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 3
  • Mark of the Claw
  • Abolish Magic

Items

  • Lesser Clarity Potion7
  • Potion of Healing3
  • Boots of Speed2
  • Moonstone2
  • Orb of Venom2
  • Staff of Teleportation1
  • Staff of Preservation1
  • Potion of Mana1
  • Tome of Retraining1

Control groups

Group 12
Set 158 1
Used 1068 129
Actions by type
Right clicks
1456
Selections
2034
Control group selections
1197
Control groups set
159
Build and train orders
209
Abilities
238
Basic commands
324
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Thejoya (thejoya#3545)

274 APM

Heroes

  • ArchmageLevel 7
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 3
    3. Mass Teleport level 1
  • PaladinLevel 5
    1. Holy Light level 3
    2. Devotion Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant42
  • Knight16
  • Footman7
  • Priest7
  • Sorceress6
  • Rifleman3
  • Spell Breaker1

Buildings

  • Farm10
  • Scout Tower7
  • Arcane Tower4
  • Barracks3
  • Town Hall2
  • Arcane Vault2
  • Guard Tower2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Lumber Harvesting
  • Priest TrainingLevel 2
  • Long RiflesLevel 2
  • Animal War Training
  • Swords
  • Plating
  • Sorceress Training

Items

  • Scroll of Regeneration3
  • Circlet of Nobility2
  • Potion of Healing2
  • Potion of Mana2
  • Staff of Sanctuary2
  • Lesser Clarity Potion2
  • Orb of Slow1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 13 95 17 3
Used 2461 2034 583 10
Actions by type
Right clicks
899
Selections
1924
Control group selections
5088
Control groups set
128
Build and train orders
254
Abilities
99
Basic commands
631
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
7

Timeline

Nightelf
17,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,651 8:30 9,303 17:01 13,954 25:31 18,605 34:02
Army6,425
Economy3,040
Production1,215
Technology1,000
Support5,545
HumanData incomplete
18,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,651 8:30 9,303 17:01 13,954 25:31 18,605 34:02
Army7,570
Economy3,920
Production810
Technology1,260
Support5,045

Partial spend: actions with unknown prices are excluded.

34:02 / 34:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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