Replay
  • Night ElfSoulbun
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
  • HumanKYO
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 1
vs
Game length
00:18:18
Patch
3.00
Downloads
22
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 20, 2026 by Stowka
Game breakdown

Soulbun (soulbun#3839)

167 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 1
    2. Mana Burn level 3
    3. Evasion level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp27
  • Druid of the Claw7
  • Dryad5
  • Archer2
  • Faerie Dragon2

Buildings

  • Moon Well6
  • Tree of Life3
  • Ancient of Lore3
  • Hunter's Hall2
  • Chimaera Roost2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Reinforced HidesLevel 3
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Mark of the Claw
  • Well Spring
  • Ultravision

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Orb of Venom1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 15 13 12 14
Used 260 262 297 241
Actions by type
Right clicks
1103
Selections
419
Control group selections
1060
Control groups set
54
Build and train orders
131
Abilities
42
Basic commands
68
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

KYO (KYO#33931)

211 APM

Heroes

  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant19
  • Footman11
  • Spell Breaker6
  • Priest3
  • Rifleman3
  • Sorceress2
  • Mortar Team2

Buildings

  • Farm9
  • Scout Tower5
  • Arcane Tower3
  • Blacksmith2
  • Guard Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting
  • PlatingLevel 2
  • Long Rifles
  • GunpowderLevel 2
  • Priest TrainingLevel 2
  • Sorceress Training
  • Fragmentation Shards
  • Flare

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration4
  • Scroll of Healing3
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Potion of Healing1
  • Potion of Mana1
  • Tome of Retraining1
  • Staff of Sanctuary1

Control groups

Group 1234567
Set 118 33 21 34 61 11 5
Used 587 168 50 89 81 38 9
Actions by type
Right clicks
1409
Selections
562
Control group selections
1022
Control groups set
283
Build and train orders
166
Abilities
55
Basic commands
123
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
12,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,524 4:34 7,048 9:09 10,571 13:43 14,095 18:18
Army3,080
Economy2,640
Production1,225
Technology850
Support4,310
Human
14,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,524 4:34 7,048 9:09 10,571 13:43 14,095 18:18
Army4,465
Economy1,810
Production780
Technology1,290
Support5,750
18:18 / 18:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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