Replay
  • HumanSok
    1. Archmage, level 4
    2. Forsaken Paladin, level 2
  • Night ElfKaho
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:16:26
Patch
3.00
Downloads
21
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.nwg
Uploaded
Oct 19, 2026 by Stowka
Game breakdown

Sok (SoooooK#7421)

299 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1
  • Forsaken PaladinLevel 2
    1. Consecration level 1
    2. Sacred Aura level 1

Units

  • Rifleman12
  • Peasant11
  • Footman11
  • Sorceress8
  • Priest6

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long RiflesLevel 2
  • Gunpowder

Items

  • Circlet of Nobility2
  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 1235690
Set 383 30 14 2 1 1 1
Used 505 423 69 126 45 38 46
Actions by type
Right clicks
1738
Selections
939
Control group selections
1252
Control groups set
432
Build and train orders
199
Abilities
53
Basic commands
164
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Kaho (Kaho#4557)

299 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp19
  • Druid of the Claw6
  • Archer3
  • Forest Troll Berserker2
  • Dryad1

Buildings

  • Moon Well7
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Well Spring
  • Mark of the Claw
  • Reinforced Hides

Items

  • Potion of Healing4
  • Moonstone2
  • Staff of Preservation2
  • Boots of Speed1
  • Orb of Venom1
  • Lesser Clarity Potion1
  • Tome of Retraining1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 123456
Set 17 14 9 6 1 1
Used 557 401 68 242 159 206
Actions by type
Right clicks
1909
Selections
960
Control group selections
1633
Control groups set
48
Build and train orders
137
Abilities
55
Basic commands
20
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

HumanData incomplete
9,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,604 4:06 5,208 8:13 7,811 12:19 10,415 16:26 A A
Army5,995
Economy825
Production490
Technology465
Support1,885

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
10,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,604 4:06 5,208 8:13 7,811 12:19 10,415 16:26
Army2,555
Economy1,140
Production975
Technology1,500
Support4,245

Partial spend: actions with unknown prices are excluded.

16:26 / 16:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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