Replay
  • HumanSok
    1. Archmage, level 4
    2. Forsaken Paladin, level 2
  • Night ElfKaho
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 2
vs
Game length
00:12:02
Patch
3.00
Downloads
19
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.nwg
Uploaded
Oct 19, 2026 by Stowka
Game breakdown

Sok (SoooooK#7421)

252 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Forsaken PaladinLevel 2
    1. Consecration level 1
    2. Sacred Aura level 1

Units

  • Peasant28
  • Footman15
  • Priest4
  • Flying Machine1

Buildings

  • Farm10
  • Altar of Kings3
  • Scout Tower3
  • Arcane Tower3
  • Blacksmith3
  • Barracks2
  • Keep2
  • Arcane Sanctum2
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Workshop1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Priest TrainingLevel 2

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration2
  • Potion of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Mana1

Control groups

Group 12345
Set 366 84 18 14 7
Used 292 188 47 3 91
Group 6790
Set 2 2 1 1
Used 14 8 56 96
Actions by type
Right clicks
828
Selections
596
Control group selections
795
Control groups set
495
Build and train orders
188
Abilities
5
Basic commands
50
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kaho (Kaho#4557)

282 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Pandaren BrewmasterLevel 2
    1. Breath of Fire level 1
    2. Drunken Brawler level 1

Units

  • Wisp25
  • Archer6
  • Dryad2
  • Goblin Shredder1
  • Glaive Thrower1

Buildings

  • Moon Well5
  • Ancient Protector4
  • Ancient of War3
  • Tree of Life3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Improved BowsLevel 2
  • Nature's Blessing
  • Ultravision
  • Abolish Magic

Items

  • Moonstone1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 16 7 9 6 1 1
Used 562 360 35 137 120 196
Actions by type
Right clicks
1217
Selections
499
Control group selections
1410
Control groups set
40
Build and train orders
70
Abilities
56
Basic commands
10
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
6

Timeline

Human
10,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,685 3:00 5,370 6:01 8,055 9:01 10,740 12:02 A A
Army2,665
Economy2,485
Production1,300
Technology975
Support3,315
NightelfData incomplete
7,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,685 3:00 5,370 6:01 8,055 9:01 10,740 12:02
Army1,655
Economy2,520
Production940
Technology620
Support1,950

Partial spend: actions with unknown prices are excluded.

12:02 / 12:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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