Replay
  • HumanSok
    1. Archmage, level 5
    2. Forsaken Paladin, level 3
  • Night ElfKaho
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 4
    3. Forsaken Paladin, level 2
vs
Game length
00:17:43
Patch
3.00
Downloads
19
Boulder Vale
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.nwg
Uploaded
Oct 19, 2026 by Stowka
Game breakdown

Sok (SoooooK#7421)

272 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Forsaken PaladinLevel 3
    1. Consecration level 1
    2. Sacred Aura level 2

Units

  • Peasant27
  • Footman11
  • Rifleman7
  • Spell Breaker7
  • Priest4
  • Sorceress3

Buildings

  • Farm16
  • Scout Tower7
  • Arcane Tower5
  • Altar of Kings2
  • Town Hall2
  • Keep2
  • Arcane Sanctum2
  • Barracks1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1
  • Guard Tower1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Long Rifles
  • Plating

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration3
  • Scroll of Town Portal2
  • Tome of Retraining2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 12345
Set 381 56 24 38 3
Used 606 438 63 18 127
Group 6790
Set 1 1 1 1
Used 53 39 53 74
Actions by type
Right clicks
1371
Selections
863
Control group selections
1471
Control groups set
506
Build and train orders
237
Abilities
69
Basic commands
152
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Kaho (Kaho#4557)

306 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Mana Burn level 3
  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Brawler level 2
  • Forsaken PaladinLevel 2
    1. Sacred Aura level 1
    2. Consecration level 1

Units

  • Wisp17
  • Druid of the Claw7
  • Archer5
  • Dryad4

Buildings

  • Moon Well6
  • Tree of Life3
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the Wild
  • Reinforced Hides

Items

  • Scroll of Healing3
  • Lesser Clarity Potion2
  • Staff of Teleportation1
  • Boots of Speed1
  • Moonstone1
  • Potion of Healing1
  • Orb of Venom1

Control groups

Group 123456
Set 28 25 4 4 1 1
Used 947 647 39 225 126 165
Actions by type
Right clicks
1971
Selections
887
Control group selections
2149
Control groups set
63
Build and train orders
138
Abilities
89
Basic commands
9
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
14,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,715 4:25 7,430 8:51 11,145 13:17 14,860 17:43 A A A
Army5,430
Economy2,795
Production820
Technology1,260
Support4,555
Nightelf
11,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,715 4:25 7,430 8:51 11,145 13:17 14,860 17:43 A A
Army3,015
Economy2,040
Production975
Technology1,475
Support3,735
17:43 / 17:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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