Replay
  • Night ElfKaho
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • UndeadEer0
    1. Death Knight, level 4
    2. Lich, level 4
    3. Naga Sea Witch, level 3
vs
Game length
00:17:25
Patch
3.00
Downloads
21
Shattered Exile
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.nwg
Uploaded
Oct 19, 2026 by Stowka
Game breakdown

Kaho (Kaho#4557)

328 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 1
    2. Mana Burn level 2
    3. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp24
  • Druid of the Claw6
  • Dryad5
  • Archer4
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Moon Well8
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Life2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Reinforced Hides
  • Well Spring
  • Strength of the WildLevel 2
  • Strength of the Moon

Items

  • Moonstone2
  • Orb of Venom2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Dust of Appearance1

Control groups

Group 123456
Set 42 18 9 5 1 1
Used 995 561 133 183 134 174
Actions by type
Right clicks
2113
Selections
1018
Control group selections
2180
Control groups set
76
Build and train orders
132
Abilities
75
Basic commands
14
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Eer0 (eer#7289)

294 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Ghoul15
  • Crypt Fiend10
  • Obsidian Statue7
  • Acolyte6
  • Abomination2

Buildings

  • Ziggurat8
  • Crypt2
  • Altar of Darkness2
  • Black Citadel2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Slaughterhouse1

Upgrades

  • Cannibalize
  • Ghoul Frenzy
  • Destroyer FormLevel 2
  • Burrow
  • Creature Attack

Items

  • Rod of Necromancy2
  • Circlet of Nobility2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 12345
Set 87 14 6 3 8
Used 541 401 233 59 53
Actions by type
Right clicks
2173
Selections
1003
Control group selections
1287
Control groups set
118
Build and train orders
201
Abilities
68
Basic commands
186
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

NightelfData incomplete
11,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,180 4:21 6,360 8:42 9,540 13:03 12,720 17:25
Army3,390
Economy2,120
Production820
Technology1,155
Support3,955

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
12,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,180 4:21 6,360 8:42 9,540 13:03 12,720 17:25
Army5,830
Economy675
Production900
Technology1,220
Support4,095

Partial spend: actions with unknown prices are excluded.

17:25 / 17:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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