Replay
  • Night ElfKaho
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
    3. Priestess of the Moon, level 4
  • UndeadHappy
    1. Death Knight, level 5
    2. Lich, level 4
vs
Game length
00:22:08
Patch
3.00
Downloads
45
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 19, 2026 by Elven_Star
Game breakdown

Kaho (KAHO#31819)

333 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 1
    2. Mana Burn level 3
    3. Evasion level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3
  • Priestess of the MoonLevel 4
    1. Scout level 2
    2. Trueshot Aura level 2

Units

  • Wisp21
  • Dryad9
  • Druid of the Claw9
  • Archer3

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Tree of Life2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • UltravisionLevel 2
  • Reinforced HidesLevel 3
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Strength of the WildLevel 2
  • Nature's Blessing

Items

  • Potion of Healing3
  • Orb of Venom2
  • Staff of Preservation2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1
  • Moonstone1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123456
Set 51 23 3 3 1 1
Used 1115 801 41 251 154 170
Actions by type
Right clicks
2850
Selections
1288
Control group selections
2532
Control groups set
82
Build and train orders
182
Abilities
99
Basic commands
12
Item uses
15
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Happy (AuroraHappy#2668)

355 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1

Units

  • Crypt Fiend15
  • Ghoul13
  • Acolyte10
  • Obsidian Statue10
  • Abomination4
  • Gargoyle3
  • Frost Wyrm1

Buildings

  • Ziggurat7
  • Crypt5
  • Black Citadel2
  • Boneyard2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Haunted Gold Mine1
  • Nerubian Tower1

Upgrades

  • Ghoul FrenzyLevel 2
  • Destroyer FormLevel 2
  • Creature AttackLevel 3
  • Creature Carapace

Items

  • Scroll of Healing5
  • Potion of Lesser Invulnerability4
  • Potion of Mana3
  • Rod of Necromancy2
  • Scroll of Town Portal2
  • Orb of Corruption1
  • Sacrificial Skull1

Control groups

Group 12345
Set 102 82 5 22 12
Used 976 853 159 289 138
Group 6790
Set 16 10 4 4
Used 10 0 10 10
Actions by type
Right clicks
1875
Selections
1774
Control group selections
2445
Control groups set
257
Build and train orders
254
Abilities
86
Basic commands
810
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

NightelfData incomplete
13,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,579 5:32 9,158 11:04 13,736 16:36 18,315 22:08
Army3,990
Economy1,940
Production820
Technology1,230
Support5,250

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
18,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,579 5:32 9,158 11:04 13,736 16:36 18,315 22:08
Army8,655
Economy975
Production1,620
Technology1,245
Support5,820

Partial spend: actions with unknown prices are excluded.

22:08 / 22:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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