Replay
  • HumanTekko
    1. Archmage, level 5
    2. Mountain King, level 4
  • HumanAg3nt
    1. Archmage, level 6
    2. Mountain King, level 6
vs
Game length
00:20:11
Patch
3.00
Downloads
17
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 19, 2026 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

224 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Peasant21
  • Spell Breaker16
  • Priest10
  • Footman8
  • Goblin Zeppelin2

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Priest Training
  • SwordsLevel 2
  • Plating

Items

  • Scroll of Regeneration2
  • Circlet of Nobility1
  • Potion of Healing1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 388 39 19 3
Used 545 260 94 4
Actions by type
Right clicks
1332
Selections
897
Control group selections
903
Control groups set
449
Build and train orders
201
Abilities
108
Basic commands
384
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Ag3nt (ag3nt#21617)

230 APM

Heroes

  • ArchmageLevel 6
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
    3. Mass Teleport level 1
  • Mountain KingLevel 6
    1. Storm Bolt level 3
    2. Bash level 2
    3. Avatar level 1

Units

  • Peasant19
  • Priest15
  • Spell Breaker15
  • Footman12
  • Goblin Zeppelin2

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • PlatingLevel 2

Items

  • Lesser Clarity Potion5
  • Circlet of Nobility4
  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234
Set 80 29 5 2
Used 397 314 8 44
Group 5790
Set 2 4 5 13
Used 81 57 118 175
Actions by type
Right clicks
1661
Selections
769
Control group selections
1194
Control groups set
140
Build and train orders
220
Abilities
175
Basic commands
213
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
11,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,591 5:02 7,183 10:05 10,774 15:08 14,365 20:11
Army6,350
Economy1,960
Production640
Technology460
Support2,310
Human
14,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,591 5:02 7,183 10:05 10,774 15:08 14,365 20:11
Army7,350
Economy1,810
Production640
Technology390
Support4,175
20:11 / 20:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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