Replay
  • OrcKraV
    1. Blademaster, level 5
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 1
  • UndeadFukaimori
    1. Crypt Lord, level 4
    2. Death Knight, level 2
vs
Game length
00:15:40
Patch
3.00
Downloads
13
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 19, 2026 by Stowka
Game breakdown

KraV (KraV#21403)

184 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 3
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Healing Wave level 2
    2. Hex level 1
  • Tauren ChieftainLevel 1
    1. War Stomp level 1

Units

  • Peon12
  • Troll Headhunter/Berserker11
  • Spirit Walker3
  • Grunt1
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Goblin Shredder1
  • Troll Batrider1

Buildings

  • Orc Burrow4
  • Watch Tower4
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Spiked Barricades
  • Berserker Upgrade
  • Spirit Walker Training

Items

  • Healing Salve3
  • Scroll of Speed2
  • Lesser Clarity Potion1
  • Orb of Lightning1

Control groups

Group 123
Set 195 74 10
Used 261 169 50
Actions by type
Right clicks
1138
Selections
568
Control group selections
480
Control groups set
279
Build and train orders
93
Abilities
40
Basic commands
88
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Fukaimori (RavenTT#2656)

152 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Acolyte12
  • Ghoul12
  • Crypt Fiend1
  • Frost Wyrm1

Buildings

  • Ziggurat7
  • Crypt2
  • Nerubian Tower2
  • Boneyard2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy3
  • Potion of Mana2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Healing1

Control groups

Group 123560
Set 97 2 4 1 3 2
Used 324 11 62 1 5 5
Actions by type
Right clicks
1188
Selections
382
Control group selections
408
Control groups set
109
Build and train orders
83
Abilities
17
Basic commands
30
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
7,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,033 3:55 4,065 7:50 6,098 11:45 8,130 15:40
Army3,245
Economy900
Production640
Technology715
Support2,050

Partial spend: actions with unknown prices are excluded.

Undead
8,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,033 3:55 4,065 7:50 6,098 11:45 8,130 15:40
Army2,040
Economy1,350
Production880
Technology990
Support2,870
15:40 / 15:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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