Replay
  • HumanKas
    1. Archmage, level 4
    2. Mountain King, level 1
  • Night ElfFoggy
    1. Demon Hunter, level 4
    2. Goblin Tinker, level 3
vs
Game length
00:15:13
Patch
3.00
Downloads
21
Echo Isles 2.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 18, 2026 by Stowka
Game breakdown

Kas (MagicGnome#221204)

192 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant31
  • Footman11
  • Rifleman5
  • Spell Breaker3
  • Sorceress2
  • Priest1

Buildings

  • Farm7
  • Scout Tower7
  • Arcane Tower3
  • Guard Tower3
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Masonry
  • GunpowderLevel 2
  • Long Rifles
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Healing3
  • Dust of Appearance1
  • Scroll of Regeneration1
  • Scroll of Town Portal1

Control groups

Group 1234589
Set 57 27 6 10 2 1 1
Used 232 66 120 164 185 0 0
Actions by type
Right clicks
816
Selections
580
Control group selections
767
Control groups set
104
Build and train orders
150
Abilities
19
Basic commands
260
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Foggy (RPTRFoggy#2278)

262 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Goblin TinkerLevel 3
    1. Pocket Factory level 1
    2. Engineering Upgrade level 1
    3. Pocket Factory level 1

Units

  • Wisp16
  • Druid of the Claw6
  • Dryad4
  • Archer2
  • Forest Troll Berserker1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw

Items

  • Staff of Teleportation2
  • Staff of Preservation2
  • Boots of Speed1
  • Orb of Venom1

Control groups

Group 1234
Set 57 26 7 1
Used 114 75 5 44
Group 5678
Set 4 2 2 2
Used 274 205 215 45
Actions by type
Right clicks
1374
Selections
826
Control group selections
977
Control groups set
101
Build and train orders
98
Abilities
61
Basic commands
295
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
11,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,764 3:48 5,528 7:36 8,291 11:24 11,055 15:13
Army3,600
Economy2,710
Production820
Technology815
Support3,110
Nightelf
8,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,764 3:48 5,528 7:36 8,291 11:24 11,055 15:13
Army2,615
Economy1,300
Production820
Technology800
Support2,755
15:13 / 15:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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